How to Apply Cartoon Line Art Outlines to 3D Objects in Cinema 4D Lite

March 3, 2016

In this tutorial, I’m going to show you how you can apply cartoonish outlines to your 3D objects in Cinema 4D Lite (or any version of Cinema 4D for that matter).  Using a model from my new Sketch & Toon Model Pack v.3, I’ll show you how you can use a combination of Displacement, Luminance, and Fresnel to turn your 3D model into a piece of stylized, sketchy 2D line art.  Paired with my previous tutorial on how to Achieve 2D Cel Shading in Cinema 4D Lite, you can do a pretty convincing job of creating Sketch & Toon 2D line art out of your 3D models!  And doing this all with a version of Cinema 4D that comes FREE with your Adobe Creative Cloud subscription.  Pretty dang cool huh?  As always, experimenting with this technique is encouraged to see what sort of interesting compositions you can come up with!  Play with the different Fresnel Shader Render modes, I’ve found success & interesing results with Front and Back, Back Trans, and Front Only.

If you have any questions, be sure to post it in the comments section and if you create anything cool using this technique, be sure to share it with me! Thanks for watching!

This was recorded live on the C4D Live Twitch Channel.  To get alerted for future live design casts & get sneak peeks at new tutorials before anyone else, sign up for the Eyedesyn Newsletter


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  • Very cool. I already knew a variation of this technique before from when I started using my first 3d software, a freeware called Anim8or. It was a long time ago. But I never tried to apply it in Cinema 4D.
    Thanks for sharing this.

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