How to Create the Inflatable Object Series – Part 1

January 4, 2016

This is a tutorial showing how to create my inflatable object series. We are going to start out with how to Model and Sculpt these “balloon” objects. Than we are going to jump in and texture the object using TopCoat and Octane. Inflate_part1


Part 1: This is a tutorial showing how to create my “Inflatable Object” series.
In Part 1 of the Inflatable Object tutorial we begin with how to model an Inflatable Balloon Carrot. After we model our base object we dive into Cinema 4D’s sculpting engine to create the details that make our object look like an inflatable pool toy.

Tutorial Focus:  , , , ,
Software:  ,

  • Seems this video is set to private.

  • “Part 1 of the Inflatable Object tutorial”
    we don’t have access to the tutorial

  • alpaslan demireli January 4, 2016 at 10:43 am

    It looks like a private video.

  • How do I get permission to watch the Inflatable Object Series tutorial?

  • Hi, the video is set to private?

  • Cool, amazing work, nice colors 😉

  • Nice tutorial. Looking forward to the second part.

    You could save yourself some time by holding the command key to extrude your selected polygon. Quite a few keystrokes saved.

  • Great tutorial, and the results are so realistic.
    I’m looking forward to the second one, where I assume we’ll get to learn a bit about the mighty octane.

    Loving the work from you, it’s really high end stuff and I’m learning a lot.

    Thankyou 🙂

  • Looks like its going to be a good watch!

  • thank you ! amazing work

  • The Rusted Pixel January 4, 2016 at 6:46 pm

    Awesome! Great to see some modelling tutorials!

  • Brilliant, one of my favourite tuts. When is part 2 happening?

  • Love the tutorial. It feels like the tutorials from the beginning of GSG, where the tutorials were complete, nice results, new techniques and a little bit more indepth. (Not that I’m complaining, I’m happy with everyting). But thanks, the results look absolutely astonishing. Looking forward to the next tutorial.

    • Thanks! Thats a great compliment Erik. I plan on doing a lot more tutorials with GSG that have that feel in mind.

  • Great work David! I am, like others for sure, looking forward to some Octane-niceness. Have had the Octane renderer for some time – without having the time to sit down and really get into it. But it wipes the floor with Maxon’s own render engine 🙂 Also: great introduction to the sculpture features of C4D.

  • This was a great tutorial – thanks David! I’ve been playing about with trying to achieve this look for a while now, but this definitely yielded better results! Looking forward to seeing some of your lighting and texturing techniques. Thanks again

    Built this wee guy after watching –

  • This is freaking sweet! Can anyone talk about why Octane has skyrocketed in popularity and why is Vray not as popular? Sorry if this question seems “clueless”?

    • Dave, I believe Octane has blown up in popularity because of its ability to render with the GPU instead of the CPU. It renders extremely quick with a high level of photorealism. There are several other reason but the GPU over CPU is the main reason.

  • Great tutorial.. You guys should make more modelling/sculting tutorials.

    Thank you for sharing such good knowledge!

  • My thanks to Greyscalegorilla. It was awesome tutorial.

  • I wish i had octane but cinema’s reflectance is nice too i guess.

  • Thank you to Greyscalegorilla. It was awesome tutorial. Just what I was looking for!

  • Interesing effect!

    Thanks, bro:D

  • Another excellent Tutorial! Thanks for Sharing – have a Balloon 😉

  • GREAT tutorial! I usually stick to Nick’s because I’m not very good at modeling, but you made it really easy to get the hang of it. Great job!

    Here’s what I made:

  • Once again thanks a lot for sharing!
    If someone is interested in my V-Ray Version – go get it here:

  • Hey, great job on the tutorial. Is there a reason why you didn’t just draw a spline and then use the Lathe tool to model the carrot?

  • Thanks for a great tutorial, great technique to learn love doing this. Anyway here is what i made after doing the tutorial

  • hey Dave, thanks for sharing that 😉
    My final result:

  • How did you arrange the softbox and lights? I missed that part cause in Part 2 it does not appear

  • Thank’s, very interesting and fun tutorial!
    Hope to see more of your work in the future.

  • I have been trying to create a similar effect with a file imported from illustrator. is that possible?

  • Hello. I like the tutorial but i can’t find draw mode in knife menu. I’m using R14.

  • Thanks for sharing your awesome web page.

  • I had a lot of fun with this tutorial. The non-Octane texturing video is missing though, so had to kinda figure it out after the model was done, but I’m happy with the results! Thanks David!

  • Bryan Schumacker July 30, 2018 at 8:51 am

    How did you do the clear plastic to make it kind of see through for the strawberries?

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