How To Improve as an Animator With Effectors in Cinema 4D

December 9, 2015 - By 

Last TextIn this tutorial, I’m going to show you the ONE simple thing that will help you become a way better animator and have way more control over how your effectors apply animation to objects in your scene. This one feature is easily overlooked, so much so I didn’t realize it existed until recently! Jeesh!

If you want to learn more about animation principles, check out my 5 Day Mograph: Animation Fundamentals course on lynda.com.

If you have any questions, post them in the comments!  Thanks for watching!

This was recorded live on the Live Design Stream.  To get alerted for future live design casts & get sneak peeks at new tutorials before anyone else, sign up for the Eyedesyn Newsletter.

Tutorial:

Visit eyedesyn.com for more from EJ

Posted In:  
6  comments
6 Comments
  • Hey EJ,
    Nice tut, thanks for posting. The spline’s functionality appears backwards because the “Orientation” setting in the “Fall-off” tab was set to “-X”, you just need to reverse the Orientation to +X, the yellow falloff arrow will change direction, ad the spline’s behaviour will work as expected.

  • Mind blown. Thanks for the key-framing knowledge. It will be put to good use!

  • Your really good in explaining this trick about the deformer, very intresting.

  • Man you how do you come up with this stuffs, i was struggling to make this effect yesterday till i saw this tutorial today. Thanks for the tips hope to learn more and a big THANKS to you Nick for the sharing.

  • Leave a Reply

    Your email address will not be published. Required fields are marked *

    Categories

    Follow us on Instagram