How To Make A Glow In The Dark Character Look With Cinema 4D And X-Particles

August 25, 2016

GlowInTheDarkXParticles 2

In this Cinema 4D Tutorial, you will learn how to use X-Particles and Motion Capture data to create a fun dancing 3D character animation. This video is part of an ongoing series of videos all about how to use motion capture data in Cinema 4D. Watch the full training series here.

This training series was inspired by your questions about how to make animations like this amazing AICP Sponsor Reel Animation by Method Studios.

Watch The Tutorial

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Tutorial Focus:  ,
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  • you should try to make a few of these characters! link –

  • Well Done Nick, awesome as always. Please Can you make a video how to create this:

    or just tell me something that may be helpful in creating it. Thanks!

  • Genial como siempre gran tutorial Nick, me gusta tu trabajo ¡ Adelante!

  • obj sequences used in conjunction with form or plexus is a quick and easy way to mimic this effect

  • Hello Nick,

    Thanks for the tutorials. They’re awesome.

    I’ve a little problem with the dancer. When I import the dancer to Cinema4d the parts of the body appear separated. I have the head in one group with the skin, then I have arms and legs in another group and the joints in another group. Can you tell me how to create an “AlphaSurface” please? Is something about the download? I have to put hair on a separated way and it makes the hair look weird.

    Thanks so much

    • I had the same issue with my scene. Just add the three mesh objects to a connect object. Then add the hair to the connect object.

  • Hey, is it possible to get demo version of X-particle? I have Student Studio Vesion.

  • Hey Nick.

    Do you have any idea why particles won’t stick to this animated object? They stick to any other object I put in the scene, but to this MOCAP object they won’t… I tried everything, but nothing works 🙁

  • would love to see motion capture tutorials on speaking faces..

    cheers & thanks for amazing tuts as always!!

  • Great tutorial as usual Nick. Thank you

    I tried similar with thinking particles. Not that easy :-/

  • Hi Nick,

    Great tutorial (nothing new there) but I’m running into a slight issue. I have followed your tutorial to the letter (well, I think I have), everything is fine in the view-port but when I render out to the picture viewer, the X-Particles keep resetting to a T-Pose and will not follow the mo-cap.

    Any help would be greatly appreciated.



  • Hi Nick,

    I’m an idiot, a forgot that you need to preview X-Particles from the first frame!

    Please ignore my last post.

    Anyway, thanks again and keep up the amazing work!



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