Intro to Rigid Body Dynamics in Cinema 4D

January 25, 2017

In this tutorial from EJ from Eyedesyn you’ll get a quick intro to using Rigid Body Dynamics & create a fun logo reveal using dynamic spheres!

New to 3D? Watch my FREE Cinema 4D Lite for the 2D Animator series!

Learn about Soft Body Dynamics here

Topics covered include:

• Learn the some basic rigid body dynamics settings
• Learn what Collider Bodies are
• Using Emitters to emit dynamic objects
• Using an object as a dynamic collider body
• Learning about Collision Shape options
• Going over the Expert Dynamic Project Settings
• How to get rid of any object jittering
• Caching our dynamic sim to speed up our viewport
• How to light and texture our scene

If you have any questions about Rigid Body Dynamics in Cinema 4D, be sure to post it in the comments section!  If you make anything using rigid body dynamics, be sure to share it with me on Twitter or in the Comments!  Thanks for watching!


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  • Hello EJ Hassenfratz,
    Can you please make a tutorial on How you attained that real rich golden material. In internet there are many tutorials, everything looks like artificial gold. Please make a tutorial _/\_

  • Hello EJ Hassenfratz,
    iam also very interested how how you gonna made the gold material 🙂

    Great tutorial like always.

    Thanks and regards

  • Please, could you show how to set the colours to look like this, I guess the professional lighting as well. Amazing tutorial!

  • It feels like a step was missed at 15:30… The spheres do not fill the container. Can you confirm the settings of the rigid body tag for the emitter? Static? Automatic?

  • Greyscale tutorials are great because you take viewers all the way through the finishing details of a project. I learned about dynamics in this video, but I also picked up a bunch of small lighting tips by watching the video all the way through.

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