June 27, 2017
May 16, 2017
May 11, 2017
In this tutorial, follow Chris as he sets up a Swirling Vortex animation in Cinema 4D using Mograph and a couple keyframes.
Once again, very interesting. Thanks for this new lesson!
This is almost like something that I made a few months back.
Awesome… Must say I follow your creations with interest and I find so sweet that theres people showing others how to do these things. Nick’s my Man, your just awesome… I really learn from your tutorials and I bet others do to =) Big FAN!
Love this one…gives good insight into the variation and flexibility of mograph and procedural work in general
Great Tutorial Chris,
That was just awesome, I learned a bunch of new things with this one and I can’t wait to try out this technique
hello Mr Chris!
It s good to have some of your knowledge shared again !!
>> were you inspired by this actuality thing ?! ;))
>>> and to inspire you in your next playground tutorial >>>
check this > http://ffffound.com/image/a0de207757d032d3dcbd6ab0061b462be1cec3e3
I’m happy for you!
How about this concept of my animation 😀
what happened to doing a tut on every connector?
Yeah dude, i was waiting for the ball and socket connector!!
Very interesting . Thanks about Great tutorials .
I Came from 3DS Max to C4d after after viewing your site
Thank u again .
Yay! Chris is back!
Sorry, I should have been more explicit. WHEN do you need a sucking vortex of balls (C4D loves balls), etc.???
For some reason when I apply the random effector nothing happens. Am I missing something? Other then that great tutorial, just getting back into C4D!
I have the same issue! 🙁
Yeah me to I have the regular version of cinema (not studio )and can only add one random effector, the other one just sits around doing nothing. Greatful for any help here
Same problem here. Can’t get the cube to scale. Also, on my screen I can barely see the settings you are making in the editor due to the video resolution. Great fun effect.
me too !!!
I made this, thanks to this tutorial.
It also uses a bit of Plexus and Optical Lens Flares
Ho-ly crap! You guys! I have spent an indecent amount of time in here already. I love your work and everything you do on this site, it is so good of you and flippin´ fingerlicking awesome. You have immediately cashed in on my awe, and from the looks of it, many many others´. All the best for you and what you´re doing. Will be a regular from now on.
thanks for the great tut. I wonder how i can do this animation to make energy orb then explode
Great Tut Chris……can’t say how much it’s appreciated that you, nick and all else take the time to share your knowledge….rare these days!
I have a question about the vortex tut with the helix…..
Is there a way using dynamics to stop the cubes from intersecting as they swirl around?
I am animating a bunch of musical notes flying into a music dvd boxset and would like a natural look….this vortex tut may work well, but I need the objects not to intersect…can you point me in the right direction please mate?
wow man, im glad im looking back to the old videos 🙂 looks great man
Chris, you rock!! Very passionate tech, I love that.
I have a question. Could you add a simulation tag to the scene so they spin as they touch and don’t interpenetrate? Thanks!
waooo is incredible
thanks to you
loved this tutorial. i’m trying to get a similar effect using this technique, aligning cubes along a spline inside a cloner and then applying a random effector. But for some reason I can’t get it to loop seamlessly after the random effecter is applied. Is there a way to do that? I’m trying to build a set of VJ loops using this method, among others. cheers!
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