Model A Microphone With A Wire Mesh Texture in Cinema 4D
In this tutorial Chris will start by modeling realistic wire meshes using sweep nurbs and cloners. Then he will show you how to render the mesh in such a way as to bring it back in as a bump map for use in other projects. Next, Chris will show you how to mold our wire mesh to a useful shape. Finally we will use that mesh in a full model of a 3D microphone.
Watch The Tutorial
In part 2 of this tutorial, Nick will show you how to light, texture and render this scene for final output.