Springs, Coils, and Bolts – Replicating a 3D Max Render in Cinema 4D
In this tutorial, we will try to recreate this render by Robert Hirsch. He posted it to the Greyscalegorilla Facebook Page a while back and I assumed it was made with Cinema 4D. But, after asking more about it, he let me know it was actually made with 3D Max. So, I thought it would be fun to try and recreate it using Cinema 4D. Follow along as we sweep-nurb and Physical render our way though trying to recreate this stunning image.