Trigger Animation Using Mograph Effectors in Cinema 4D

February 9, 2017

In this tutorial from EJ from Eyedesyn learn how you can create complex animations quickly and easily by using Mograph Effectors to trigger animation in Cinema 4D!

New to 3D? Watch my FREE Cinema 4D Lite for the 2D Animator series!

Topics covered include:

• Learn how to Clone Objects using a Cloner
• Learn about the Step Effector
• Using the Step Effector to create an accordion type of animation
• How to Create a honeycomb grid pattern
• How to use a Plain Effector to trigger keyframed animation
• Utilizing the Random Effector for more organic, interesting animation offsets
• Creative 2D uses for this technique for HUD style animations

If you have any questions about Triggering Animation Using Mograph Effectors in Cinema 4D, be sure to post it in the comments section!  If you model anything using Subdivision Surface modeling, be sure to share it with me on Twitter or in the Comments!  Thanks for watching!


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  • Hi, thanks for all of your tuts.

    Can you please make a tutorial about one of Beeple-carp scenes :

    how to create the scene in 00:05 ?
    by using the standard render if possible.

  • Hi! great tutorial. One questionn how can I finish this animation by forming a image of my logo. I mean instead of all red I would like to form tha image of my logo with all the triangles. Is it possible with this technique? Thank you

  • Great thanks so much, super helpful! I was eating a burrito during the video and it made my burrito so much better!

  • Very cool tutorial, thanks EJ 🙂 Quick question, why is it that you can’t just reposition the anchor point of the triangle, instead of parenting it to the null?

  • Hey guys!
    I made this:
    …with the help of your tutorial. Mega thanks!

  • Great tips EJ! How can i keep cloner as render instances though?

  • I am thinking about majoring in Graphic Design for college and I already know the basic programs are Adobe InDesign, Adobe Illustrator, and Adobe Photoshop.

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