
Tutorials
The New Redshift Subsurface Scattering looks SO REAL!
Learn how to use the new Random Walk subsurface scattering in the latest version of Redshift.
Feeling Scattered?
In this video, Chad Ashley shows Nick Campbell how to use the new Random Walk Sub Surface Scattering in the latest version of Redshift for Cinema 4D. It’s super easy to use and creates incredibly realistic translucent effects in your C4D Renders.
Download The 3D Scan Used in this tutorial here – https://threedscans.com/