
Textures
700+ high-quality image texture maps for adding grunge, imperfections, and realistic area light maps to 3D projects.
Surface Imperfections and Realistic Light Maps
All textures and materials are exclusive to Greyscalegorilla Plus subscribers.
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FAQ
No. All textures and 3D assets are included with a Greyscalegorilla Plus membership and require an active subscription to download.
Yes, you can browse by category in our asset library and in the free Studio desktop app.
Yes. Greyscalegorilla materials are fully assembled PBR texture maps. There are over 2500+ materials in the Plus 3D asset library.
Yes. You can download the Greyscalegorilla Studio app, which includes 50+ free assets. You will get a collection of free materials, textures, models, and HDRI.
Using the Studio desktop app, you can send any texture directly into any compatible 3D app. Check here for up to date compatibility list.
In addition, once downloaded to your machine, you can copy and paste texture paths into any 2D or 3D program that accepts texture maps.
Using textures for lighting is an easy, effective way to ramp up the visual interest of your work.
Textures like Area Light Maps allow you to think like a photographer by giving you the ability to illuminate your virtual worlds exactly as you would a real-world set or location. At the same time, Textures like gobos and bokeh let you add a dimension of subtle realism to your scenes through the application of shadows, light, and motion.
Surface Imperfections—textures like frost, dust, scratches, and crust—are VFX designed to make your scenes more true to life by adding realistic wear and tear, while
Patterns—like grids, specks, squiggles, and other geometric shapes— add detail and undeniable depth to compositions.
The Greyscalegorilla library offers 700+ lighting textures for use in compatible 3D apps, including Cinema 4D, Blender, Houdini, and Unreal Engine.