Textures

700+ high-quality image texture maps for adding grunge, imperfections, and realistic area light maps to 3D projects.

Surface Imperfections and Realistic Light Maps

All textures and materials are exclusive to Greyscalegorilla Plus subscribers.

Featured Textures

Plus members favorite these the most.

Popular Texture Categories

Works wherever great 3D is made.

The Greyscalegorilla Studio desktop app makes it easier to use 
any asset with C4D, Blender, Houdini, and Unreal Engine.

Textures in Action

See the power of Greyscalegorilla textures, materials, and models.
Untextured clay render
Final render

Textures vs Materials

What's the difference between Greyscalegorilla materials and textures?
Textures
A Greyscalegorilla texture is single image texture map used to add details such as roughness, color, or surface imperfections. Textures can be used on their own, such as gobo lighting textures and area light maps, or serve as part of a material.
Materials
Greyscalegorilla materials create realistic dynamic surfaces. Materials are made of multiple texture maps with physically based rendering (PBR) lighting and shading rules to create believable surfaces with authentic details.

Get Inspired

Working with HDRI? These tutorials will light the way.
How to Create Realistic Interior Lighting
Learn how to set up this realistic room using basic shapes and then bring the room to life with realistic materials and Gobo lighting.
Learn More
Lighting 3D Products With Area Light Maps
In this tutorial, Chad will show you how to use Area Light Maps to light up a sleek Rolex watch. You’ll even see how to use 3D lights to pinpoint an area light precisely where you want to.
Learn More

FAQ

No. All textures and 3D assets are included with a Greyscalegorilla Plus membership and require an active subscription to download.

Yes, you can browse by category in our asset library and in the free Studio desktop app.

Yes. Greyscalegorilla materials are fully assembled PBR texture maps. There are over 2500+ materials in the Plus 3D asset library.

Yes. You can download the Greyscalegorilla Studio app, which includes 50+ free assets. You will get a collection of free materials, textures, models, and HDRI.

Using the Studio desktop app, you can send any texture directly into any compatible 3D app. Check here for up to date compatibility list.

In addition, once downloaded to your machine, you can copy and paste texture paths into any 2D or 3D program that accepts texture maps.

Using textures for lighting is an easy, effective way to ramp up the visual interest of your work.

Textures like Area Light Maps allow you to think like a photographer by giving you the ability to illuminate your virtual worlds exactly as you would a real-world set or location. At the same time, Textures like gobos and bokeh let you add a dimension of subtle realism to your scenes through the application of shadows, light, and motion.

Surface Imperfections—textures like frost, dust, scratches, and crust—are VFX designed to make your scenes more true to life by adding realistic wear and tear, while

Patterns—like grids, specks, squiggles, and other geometric shapes— add detail and undeniable depth to compositions.

The Greyscalegorilla library offers 700+ lighting textures for use in compatible 3D apps, including Cinema 4D, Blender, Houdini, and Unreal Engine.