![](https://greyscalegorilla.com/wp-content/uploads/2019/03/C4DTOA_Volume_Displacement_-1434x800.jpg)
Turn a Polymesh object into a surreal celestial render using C4D noise and Volume Displacement in Arnold.
In this quick tutorial, Shawn Astrom shows you how to turn a polymesh model into a Lee Griggs style render.
You can also refer to the Arnold documentation here to take a deeper dive into the process.
Watch the Tutorial
![](https://greyscalegorilla.com/wp-content/uploads/2020/08/Arnold-Training-Toon-Cars-DOF-1434x806.jpg)
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