Posted In:Tutorials | Greyscalegorilla
Learn this simple trick to make sure that your renders can properly become overexposed when harshly lit within your scene.
I recently spent some time watching the video What 3D Artists need to know about CG Math and I came away with a new appreciation for lighting in 3D.
In this video, Kenneth Turner begins by talking about light rays in general, specifically scattered light (diffuse) and reflected light (specular). By combining the two, you are able to generate a realistic final render.
But then he goes a step further to introduce you to the simple math behind the results. The biggest takeaway being that any underlying math that results in a zero, will have negative consequences on your final render.
The left image demonstrates proper overexposure, and the right image shows what happens if your RGB values include a zero.
The Corridor Crew walks you through their latest Corridor Digital short Foam Fortnite. Go behind the scenes of the shoot, edit, VFX, and more.
As entertaining as the short films on the Corridor Digital channel are, you can find equally entertaining and educational videos on the Corridor Crew channel (formerly the Sam and Niko channel). Its a series of videos that take you behind the scenes of the office life, as well as tutorials on their biggest sequences, shoots, and general post-production madness.
We had a chance to hang out with the crew at the Maxon + Greyscalegorilla pinball party at NAB this year. It was there that a giant group on Cinema 4D enthusiasts likely finally convinced Wren Weichman to make the jump to C4D, which he talks about in this video.
We are a few months into the teams transition, and the Corridor Crew channel has been a blast to watch as Wren and Clint Jones learn Cinema 4D.
MAXON’s Cinema 4D R20 is officially out. Are you already using R20? Here’s what you need to know.
The much-anticipated release 20 of Cinema 4D had users salivating over all the big new features, and now you can start experimenting with Fields, node-based materials, and much more!
Already downloaded R20 and have a few questions? Here’s what you need to know. Read More
Master your Cinema 4D workflow with these great tips and tools that designer Zachary Corzine uses on his projects for Audi, Odwalla, and Del Taco.
After talking about tips and tricks for freelancers working remotely with the The Freelancer’s Guide to Surviving and Thriving When Working At Home, let’s hop into this great presentation on the commercial production workflow for freelancers from Zach Corzine.
You may recall Corzine’s fantastic presentation Learning Cinema 4D Through Experimentation. (If you haven’t seen it, it’s really a must-watch.) In this follow-up presentation, he talks about creating an efficient workflow for production, including some of the tools he uses with Cinema 4D.
Corzine with show you how he approached four different projects, and the techniques he used to get the job done. For his Odwalla campaign, you’ll see him use the MoGraph toolset and Cloner object extensively, then using Signal to fill in the scene.
Discover the creative process behind Mike Judge’s Tales from the Tour Bus title sequence from storyboard to completion.
Penelope Nederlander is a two-time Emmy-nominated art director and digital artist. She’s been using Cinema 4D for 16 years, and has worked freelance, as a creative director, and now works at Austin-based Rooster Teeth.
In addition to her animation and motion design work, Nederlander has worked in VFX departments for films like Iron Man, The Aviator, and Superman Returns, as well as music videos for Dolly Parton and The Killers. She also worked on the stereoscopic version of the MGM lion logo.
She has frequently collaborated with L.A. studio Shine on several main title sequences for films and shows like Kung Fu Panda, Pitch Perfect, and more. In this presentation, she will go behind her work on the main titles for Mike Judge’s Cinemax show, Tales from the Tour Bus.
Learn the tricks Motion Designer Sarah Wickliffe uses when she creates graphics for The Onion, Comedy Central, and other networks.
Creating satirical news pieces requires work to be completed incredibly fast. In this Cineversity presentation, Sarah Wickliffe shows you how she quickly creates pieces for The Onion News Network, The Chew on ABC, The Nightly Show with Larry Wilmore on Comedy Central, and The Rundown with Robin Thede on BET.
Learn techniques and tricks used to create broadcast promo videos for action, comedy, thriller, and sci-fi shows in Cinema 4D.
Watch Barton Damer breakdown his fully-animated sneaker commercial using simple tools to create complex projects and 3D animations.
Barton Damer is a motion designer and digital artist who founded the design and motion graphics studio, Already Been Chewed. He and his team have created a variety of design, motion graphics and 3D animated content for some of the most iconic brands in the world including Nike, Vans, Star Wars, Harry Potter, and Marvel.
In this presentation, Barton breaks down the main element of a recently created 30-second animated CG commercial spot for Xtep Footwear. Barton will show you how he models a sidewalk using a single primitive and the MoGraph cloner.
The he’ll uses a deformer and effectors to create an animated wave effect when the shoe hits the ground.
Finally, he’ll use RedShift to add materials and HDR lighting to finish the project.
Check out his NAB presentation below, and thanks to Cineversity for the recording, and to Maxon for hosting these incredible speakers.
Here is a timestamped breakdown courtesy of Cineversity.
00:00 – Introduction
01:25 – Demo Reel
06:01 – Key Visual and Style Boards for Xtep Footwear Commercial Spot
07:29 – Final Xtep Footwear Commercial Spot
08:24 – A Behind the Scenes Edit
12:38 – Using a Primitive to Create the First Piece of the Sidewalk
16:56 – sing MoGraph Cloner to Create the Sidewalk
19:02 – Creating the Concrete Wave in the Sidewalk
30:52 – Adding Materials and Lighting to the Sidewalk
Want more Cinema 4D tips, tricks, and presentations? Check out these Cineversity videos.
- 50 More Minutes of Tips and Tricks for Cinema 4D – Chris Schmidt
- Make Beautiful Renders in Seconds with Cinema 4D – Nick Campbell
- Learning Cinema 4D Through Experimentation – Zachary Corzine
- Creating Multi-Screen Experiences with C4D – Sabour Amirazodi
- Speeding Up Your Animation Workflows with C4D – EJ Hassenfratz
- Cineversity NAB 2017 Rewind Playlist
Thanks to our pals at Cineversity, we can now share ALL the amazing presentations that were given in Las Vegas at NAB 2017! We will be updating and adding videos to this page as they become available, so check back often! Thanks again to Maxon US and Cineversity.com for recording and publishing the NAB 2017 C4DLive Presentations. Enough talk, let’s get to the videos!
John Lepore: 5 “Wrong” Ways To Use Cinema 4D
NAB 2017 Rewind – John Lepore: 5 Wrong Ways To Use Cinema 4D from Cineversity.
Russ Gautier: Blockbuster FUI techniques in Cinema 4D
NAB 2017 Rewind – Russ Gautier: Blockbuster FUI techniques in Cinema 4D from Cineversity.
Robyn Haddow: Cinema 4D FUI in a Flash
NAB 2017 Rewind – Robyn Haddow: Cinema 4D FUI in a Flash from Cineversity.
Devon Ko: A Visual Playground for Artists and Designers
NAB 2017 Rewind – Devon Ko: 3D: A Visual Playground for Artists and Designers from Cineversity.
EJ Hassenfratz: How to make Cinema 4D an invaluable Part of your 2D Workflow
NAB 2017 Rewind – EJ Hassenfratz: 3D: How to Make Cinema 4D an Invaluable Part of Your 2D Workflow from .
Angie Ferret: Cinema 4D for Designers – Making the Transition
NAB 2017 Rewind – Angie Ferret: 3D: Cinema 4D for Designers – Making the Transition from Cineversity.
NAB 2017 Rewind – Patrick Longstreth: Visual Effects for Adam Ruins Everything from Cineversity.
NAB 2017 Rewind – Perry Harovas: C4D Is My Secret VFX Weapon: Confessions of a Former Maya User from Cineversity.
NAB 2017 Rewind – Matt Milstead: Motion Tracking with Cinema 4D from Cineversity.
NAB 2017 Rewind – Nick Campbell: 20 Speed Hacks Every New C4D User Should Know from Cineversity.
NAB 2017 Rewind – Eran Stern: Combining C4D and After Effects for 3D Title Creation from Cineversity.
NAB 2017 Rewind – Al Heck: Create a Fantastic Freelance Career Using C4D from Cineversity.
NAB 2017 Rewind – Mike Schaeffer: Cinema 4D, from design and concept through final renders from Cineversity.
NAB 2017 Rewind – Nick Campbell & Chris Schmidt: Ask GSG from Cineversity.
NAB 2017 Rewind – Lorcan O’Shanahan: Brief explorations into parametric workflows from Cineversity.
NAB 2017 Rewind – Chad Ashley: 3D Workflow Techniques for Lazy People from Cineversity.
NAB 2017 Rewind – Chris Schmidt: 50 Minutes of Tips and Tricks in Cinema 4D from Cineversity.
NAB 2017 Rewind – Dave Koss: Time-Saving Project Management in Cinema 4D from Cineversity.
NAB 2017 Rewind – Julia Siemon: Character Tools for 3D Motion Graphic from Cineversity.
NAB 2017 Rewind – Athanasios Pozantzis: Organic Shape Morphing Inside Cinema 4D from Cineversity.
Brett Morris: Starting from Scratch, Creating the Cineversity Ident
Brett Morris: Starting from Scratch, Creating the Cineversity Ident from Cineversity.
Brett Morris: Building Custom Tools for Scalable Production Techniques
Brett Morris: Building Custom Tools for Scalable Production Techniques from Cineversity.
To celebrate the beginning of 2015 and the seventh year of Greyscalegorilla, we are posting a new Cinema 4D tutorial every day in January. Bookmark our Free Cinema 4D Tutorials Page and head back every day in January to learn more C4D tips, tricks and techniques.
These tutorials were recorded during our Ask GSG Live show that we have been doing on Wednesdays for the last few months. You bring your C4D questions and either Chris or I answer them Live. The results are recorded and the best segments will be posted all this month.
Thanks so much to our Patrons for helping us reach our goals and getting this project off the ground. If you are interested in getting a recording of the live show the day after it’s made or getting scene files made during AskGSG, head over to our Patreon Page and check out how you can support us and become a VIP GSG member.
One last thing. We will still be recording askGSG most Wednesdays at 1PM CST. Head to our Live page to see the schedule and watch the show live.
Thanks again for all of your support in 2014. We hope 30 in 30 will kick off a great 2015.
Half Rez was a great success! Thanks to everyone who helped make the night so wonderful. We managed to record most of the presentations (links below) and to have a great night of hanging out and chatting with other artists. Huge thanks to our sponsors that helped make this possible and to everyone who came out to enjoy the night with us. We hope to see you again next year.
Huge Thanks to our Sponsors
Presenters And Links To Their Talks
Nick Campbell (Greyscalegorilla) – What’s new in C4D R15
Watch The Presentation
Amador Valenzuela (Digital Black Book) – Designing For Motion Graphics
Watch The Presentation
Mathias Omotola (Maxon) – Live 3D pipeline between CINEMA 4D and Adobe After Effects CC Not Recorded
Chris Schmidt (Greyscalegorilla) – 30 minutes of C4D Tutorials, Tips, and Tricks
Watch The Presentation