Textures for Photoreal Lighting

Featured Collections

Area Light Maps
100+ light maps for illuminating scenes in striking ways. Browse splotches, assorted kinos, softboxes, lanterns, reflectors, and more.
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Gobos
Step into the shadows with 95+ patterns that break up the light to add drama to your renders. Featuring plants, windows, lines, caustics, and abstract patterns.
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Bokeh
120 Bokeh Maps created to simulate stunning blur and color fringing from real-life photography.
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Stunning Lighting

Shape light and shadows with 300+ textures created to help you nail studio looks complete with realistic reflections.

Works wherever great 3D is made.

The Greyscalegorilla Studio desktop app makes it easier to use 
any asset with C4D, Blender, Houdini, and Unreal Engine.
Trusted by leading brands and professionals

FAQ

No. All materials are included with a Greyscalegorilla Plus membership and require an active subscription to download.

Yes, you can browse by category in our asset library and in the free Studio desktop app.

Light Textures:

Area Light Maps, bokeh, and Gobo textures have a high-dynamic range, but are used with individual area lights in 3D software.

Lighting textures allow pinpoint precision and realistic lighting conditions as if you were pointing a real light at your 3D object.


HDRI:

Greyscalegorilla HDRI are panoramic images of real world locations and true-to-life studios and skies. They can be rotated around your scene, but don’t offer as much control as individual light textures.

HDRI are used to quickly create realistic environmental lighting in 3D, whether that is in a studio, outdoors, or even in space.

Yes. You can edit or add nodes in your 3D app of choice to manipulate color and more.

Yes. You can download the Greyscalegorilla Studio app, which includes 50+ free assets. You will get a collection of free materials, textures, models, and HDRI.

Using the Studio desktop app, you can send any texture directly into any compatible 3D app. Check here for up to date compatibility list.