Posted On:Transform Archives | Greyscalegorilla
In this Cinema 4D Tutorial, Nick shows you how to turn one object into another using our animation plugin, Transform. Showing you tips and tricks to make words turn into other words and models turn into other models. You’ll also learn some other ways to use transform to create great looking animations.
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In this Cinema 4D tutorial, you will learn how to work faster in Cinema 4D and get more work done by setting up your layout and tools on your desktop. You will learn how Nick from Greyscalegorilla sets up his scene to get the most out of Cinema 4D.
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In this tutorial, I will show you how to quickly set up Team Render in Cinema 4D so you can render faster. I also go over tips on how to make Team Render work it’s best. Then, I show you how Team Render can even speed up your render with animation.
Still have more team render questions/? Check out this excellent Team Render Video Series from Cineversity.
In this tutorial, you will learn how to create a looping shatter animation using Fracture Voronoi and Mograph. I will also show you how to make this exact render above using Transform, HDRI Studio Rig, Signal, and Topcoat.
Watch The Tutorial Here
This year’s Siggraph was full of great presentations from incredible film makers, designers, programmers, and artists that use Cinema 4D to help make their work. The talent and passion on stage this year was the best yet. Maxon and Cineversity have posted these recorded presentations for you to watch and see how these great artists (me totally excluded) do what they do. Be sure to follow the Cineversity Vimeo Channel for much more Cinema 4D related videos and tutorials.
In this presentation, Miguel Lee, Ryan Summers and Eric Mason demonstrate how Imaginary Forces created the opening title and main-on-end sequence for Pacific Rim. It even includes an unexpected shout out to GSG’s HDRI Studio Pack and how they used it when making the titles.
Anthony Scott Burns
In this presentation, Anthony Scott Burns demonstrates creative visual effects techniques used in several projects, including his short film Tron:Destiny. I loved his DIY attitude for putting great VFX together on a budget.
In this presentation, Casey demonstrates the X-Particles 2 plugin for CINEMA 4D, as well as the upcoming Krakatoa Render plugin. Casey is such a great guy to be around. Positive, helpful, and really really FUN!
Greyscalegorilla: Nick Campbell Day 1 and 2
In this presentation, Nick demonstrates his favorite new features in CINEMA 4D R15, including the new GI options, Team Render, Kerning and Grass. Nick also previews some upcoming new features in Transform 2.0 and recent updates to Light Kit Pro.
Greyscalegorilla: Nick Campbell Day 3
In this presentation, Nick demonstrates digs deeper into the new Global Illumination options in CINEMA 4D R15, focusing on Light Mapping. He also demonstrates Team Render and Kerning.
In this presentation, Gene Magtoto demonstrates workflow and technical direction tips used by The Sequence Group on cinematics for the video game “Remember Me”.
Robert Hranitzky Day 1 2 and 3
Robert Hranitzky demonstrates the Cineware workflow with After Effects CC and CINEMA 4D Lite, featuring three exciting projects. I posted all three of these videos because Robert did a great job in changing it up every day.
In this presentation, Jack demonstrates how to integrate 3D elements into OS X applications using Apple’s Scene Kit API. It’s a very new way to think about how to use Cinema 4D for live interactive applications.
In this presentation, Chris Korn demonstrates how he created a Cicada alien using the Sculpting tools in CINEMA 4D R15, including sculpting on polys, Project Mesh, Mirroring, Interactive Flood and Amplify. Holy crap, can this guy model.
This video combines three presentations of overlapping content by Marc Potocnik at Siggraph 2013. Marc demonstrates his techniques for lighting quickly without Global Illumination.
Maxon and Adobe announced Cineware and Cinema 4D Lite that will included in the next version of After Effects. Of course, we will have more tutorials about this functionality as it launches. But, for starters, I made a few demo videos below to show off what this new workflow could do for you. One video is for current After Effects users looking to learn what Cineware and Cinema 4D Lite can do, and the other video is for current Cinema 4D users wondering about the new workflow and how it works.
Cineware is a brand new way to work between After Effects and Cinema 4D by letting you bring Cinema 4D files directly into After Effects with no rendering. Imagine Live Compositing™ directly in After Effects without having to render any files out of Cinema 4D. Change anything in your Cinema 4D file and it will automatically be updated in your AE comp. Very powerful stuff.
Cinema 4D Lite
Included in the upcoming version of After Effects is a FREE version of Cinema 4D called Cinema 4D Lite. It’s a new version of C4D specifically made for AE. For After Effects users, its a simple and free way to try out 3D in their workflow without buying anything other than After Effects. I think this will open up 3D to an entirely new set of users that would have never tried 3D before. Plus, if AE users find they are using Cinema 4D Lite in their projects and need more power, there is an easy upgrade path to the Professional versions of the software like the Broadcast or Studio version. A Full 3D package inside of After Effects… Period.
Demo For Cinema 4D Users
Demo For After Effects Users
In this training video, I show you how to use Transform to turn one object into another. It’s the most requested tutorial for Transform and I’m glad I finally got it recorded for you guys. In short, use two versions of Transform to make the effect. Put two different objects (of roughly the same size) in each version of Transform and set one Transform to “IN” and one to “OUT”. Then, pick your favorite effects or use the custom mode to build your own. Check out the video for more detail and how to set up your objects to create more interesting chunks.
In this tutorial, I show you how to quickly build and break apart a movie title or logo using Cinema 4D and Transform. Then, we head into After Effects to add color correction and finish compositing the scene.