Everyday Material Collection
Hard working materials for hard-working designers. This crafted and curated collection of over 350 materials is built for everyday use.
Introducing the Everyday Material Collection from Greyscalegorilla. Over 350 drag-and-drop materials for Cinema 4D. It’s the simple Cinema 4D material workflow you have always wanted.
OVER 350 EVERYDAY MATERIALS
WOODS, METALS, LIQUIDS, CONCRETE, GRASS, GROUND, AND SO MUCH MORE!
Compatible with Arnold, Octane, and Redshift, this material collection includes 12 different categories of in-demand professional textures and shaders. Everything from concrete to cola, these versatile materials were built for your everyday workflow.
Everyday Material Collection
- 362 materials
- delivered as .lib4d presets
- 4K tileable textures
- organized into folders by Material Name
- Bitmap-based shader library
- Drag-and-drop use via C4D Content Browser
- Custom GSG Shader Ball
- 12 Everyday Material Categories
- Car Paint, Ceramic, Concrete, Metal, Fabric, Glass, Liquid, Masonry, Misc, Organic, Plastic, Wood
- Third-party render compatible
- Arnold 188.8.131.52 or above (TX files)
- Octane 4.0 and above (ORBX files for LiveDB)
- Redshift 2.6.28 and above (Jpg files)
- Not compatible with Standard / Physical
- 24/7 access to your download via your Greyscalegorilla account
- Professionally guided product installation and training
- NO HASSLE LICENSE – No waiting for authorization codes. Just download, install, and go.
Unlike other material libraries or texture packs, the Everyday Material Collection includes fully assembled C4D materials. That means you don’t need to plug in the texture maps. You just drag, drop, and go.
Over 350 different materials
Arnold and Redshift users can rely on the GSG Shader Ball to easily preview the materials in the Cinema 4D Content Browser. Octane users will feel at home using the Everyday Material Collection in their Live Database (LiveDB).
The drag-and-drop functionality is limited to these three render engines, meaning that Standard/Physical are not supported.
Want to make tweaks to any of these materials? You can! Have total control to edit the textures or shaders to dial in the exact look you want.
50 top-grade wood materials
PROFESSIONALLY CURATED CATEGORIES
The Everyday Material Collection is what we like to call “all killer, no filler.” That means every single material was designed for the most common professional projects. You won’t find obscure materials you have no use for. These materials are all built to meet the demands of high-end 3D client work.
Dive deep into the twelve categories, where you’ll find everything from grass to glass. Archviz artists will be thrilled to see a massive collection of wood, tile, concrete, marble, and brick.
Create high-end product renders with dozens of plastics, fabrics, leather, liquids, and even photo backdrops.
3D generalists will have everything they need for sci-fi atmospheres like corroded metals and dirt, or automotive concepts like car paints and pavement.
WHAT MATERIALS ARE INCLUDED?
There are 362 total materials in the Everyday Material Collection. Want the rundown?
Versatile materials for everyday use
You’ll get variations of Asphalt, Brick, Bubble Wrap, Candy, Carbon Fiber, Car Paint, Ceramic Tile, Concrete, Dry Wall, and Fabrics like Bed Sheet and Cloth. There is Glass, Granite, Ground, Leather, and Marble.
Tasty-looking food materials
You get thirteen types of Metal; Aluminum, Brass, Bronze, Copper, Gold, Gun Metal, Iron, Nickel, Painted Metal, Platinum, Rusted Metal, Silver, and Stainless Steel.
Browse through, Paper, Photo Backdrops, and thirteen Plastics, including several colors as well as bumpy, resin, textured, and PVC.
Incredibly detailed cloth materials
Round out the collection with Road, Rock, Rotary Mat, Rubber, Sand, Sandstone, Styrofoam, Trippy, and 50 types of Wood. There you will find Caramel, Cork, Dark Oak, Maple, Painted, Pine, Plain Oak, Red Oak, Rich Oak, and Walnut.
WHY SHOULD I PURCHASE THE EVERYDAY MATERIAL COLLECTION?
Speed and savings. The Everyday Material Collection uses Physically Based Rendering (PBR) techniques to develop top-of-the-line materials. These are some of the best materials available in the industry, and you can get over 350 for less than 70-cents per material.
Not only that, but you have the ability to drag-and-drop these materials and move on, or you can dive deeper into each material for extra customization.
80 shiny metal materials
You have the power and control you need, and the speed to get jobs done quickly.
WHERE CAN I USE THESE MATERIALS?
The Everyday Material Collection was built for use in Cinema 4D R18+ using either Arnold, Octane, or Redshift. (Physical and Standard renderers are not supported.)
For advanced Houdini, Maya, or 3ds Max users, you are able to build PBR materials using the EMC texture maps, but we do not offer technical support to non-C4D users.
Ready to create realistic renders in a flash? Grab the Everyday Material Collection now.
Your cart is empty. Go to the store »
|Product type:||Cinema 4D Materials|
|Requirements:||Cinema 4D R18+, Arnold, Octane, or Redshift [Not Compatible with Standard/Physical]|
Reflectance got to be too complicated. Topcoat simplifies my life just like HDRI Studio did to help get the look I wanted.
Best HDRI’s on the Net I have searched everywhere!
HDRI Link simplifies workflow and increases productivity by easing the burden when transitioning between different rendering engines in Cinema 4D.
HDRI Link is a shortcut to the end of your HDRI scavenger hunt.
HDRI Link has become my go-to plugin when doing HDRI lighting in Arnold.
I have TopCoat docked in my layout, I use it so much. I’m always throwing on and layering a few things. It’s optimized well, too.
With clients using Redshift, Octane, and Arnold, the ability to hop between them is invaluable. Plus the ability to swap studio presets and save them… I’m not sure how people will be able to work without this.
GorillaCam is what EVERYONE needs to add that extra layer of depth to their animation. I cannot see myself going back to the standard Cinema 4D camera ever.
It’s hard to think that a tiny little tag can change your workflow so dramatically. But HDRI Link does just that.
Light Kit Pro has completely changed how I approach lighting my 3D scenes, making the process quicker and more enjoyable than ever.