Posted By:Isabelle Anguiano, Author at Greyscalegorilla

standard

News: Free Megascans for Unreal Engine, Substance Updates, and More

November 13, 2019 - By 

Big news in the material creation world. Megascans is now free for Unreal Engine 4 users, Substance announces updates to Painter and Alchemist, and more.

There have been quite a few large announcements in the 3D world lately. Let’s take a glimpse at what is going on in the industry.

Epic Games and Quixel Join Forces

Quixel, makers of Megascans, have announced that they have joined forces with Epic Games. Not only does this create amazing opportunities for Quixel, it makes immediate changes to Megascans users.

Megascans is now free for use with Unreal Engine

The entire Megascans library is now completely free for use with Unreal Engine. UE4 users have free unlimited access to all Megascans through Bridge and Mixer.

If you are already using Megascans with UE4, Quixel will refund all of your subscriptions for 2019.

Megascans subscription prices lowered

Megascans pricing has been cut in half, regardless of DCC, engine, or renderer you use.

Bridge and Mixer 2020 will be 100% free

The upcoming 2020 versions of Bridge and Mixer will be 100% free for everyone, with no subscription required and both fully featured.

Bridge 2020 introduces an improved browsing experience, nearly a hundred new collections, improve search, and powerful filtering.

Quixel has also implemented an AI search feature that finds all the assets in any image you feed it, essentially making environment planning much easier, whether you have real-world references or concept art.

Mixer 2020 introduces 3D Painting, Real-time 3D Curvature, Smart Materials and more. The update also introduces 3D Blur, Grouping, Map-specific Blending, Advanced AO Mixing, Box Projection, Material ID Masking, 3D Position Gradients and 3D Normals to name a few, as another step on the path to making Mixer the ultimate, and now free, texturing app.

The new free Mixer and Bridge 2020 will be released later this year.


Adobe Max 2019

At the annual Adobe Max conference in LA, Adobe announced many of their big updates for Creative Cloud and Substance.

Substance 2019 Updates

Substance has it’s own time to shine at Adobe Max during the Substance Day presentations. Here’s what we learned about new features and tools coming to Substance.

Project Captis

Project Captis may be the most exciting announcement for material makers. Substance and HP collaborated on a scanner prototype that would allow anyone to create scanned materials.

Connected to Substance software, Captis will generate PBR materials for 3D rendering based on physical sample.

Image via Adobe/HP.

HP and Adobe will deliver Project Captis to partners across various industries, including game development, ecommerce, architecture and fashion, among others. Project Captis kicks off at Adobe MAX and will run through 2020.

“HP is at the forefront of bridging digital and physical worlds by providing a comprehensive ecosystem of tools and solutions to the creative community, and we will continue to progress as the landscape and needs of creators evolve,” said Alex Cho, president, Personal Systems, HP Inc. “Today, with Adobe and Project Captis, we are raising the bar for how creative pros manage their digital workflows and evolve their craft.”

Image via HP.

“At Adobe we’re passionate about building tools and services empowering digital artists,” said Sebastien Deguy, VP of 3D & Immersive, Adobe. “Our collaboration with HP through Project Captis takes us one step closer to the fastest and most efficient way for creatives to digitalize materials and use them in their 3D design process.” – HP

Substance Painter

New in Substance Painter, users can now import their favorite Photoshop brushes.

Image via Adobe/Substance.

Starting with the next Substance Painter release, you’ll be able to import and use .ABR brushes in your favorite 3D texturing app. We also announced opacity blending and pressure sensitivity improvements, bringing the painting experience closer than ever to Photoshop’s.

Substance Alchemist

Substance Alchemist is officially out of Beta. It features an improved layer stack, the ability to share projects with other users, and an improved delighter.

The team is also working on a new fully automatic tiling filter, born from the collaboration between Adobe Research and the Substance Alchemist team. Ever used the Content-Aware fill in Photoshop? We now use the same technology to remove seams on the edges of your input image automatically, and soon a full material at once! This new algorithm is faster, doesn’t require any tweaking, and often produce better results than the previous methods.

Image via Adobe/Substance.

Sketchfab will also be integrated into Substance. More than 220,000 free models from Sketchfab will be available to download in Substance Painter and Adobe Dimension. There will also be 35 new free characters on Mixamo.

Image via Adobe/Substance.

After Effects Updates

For After Effects users, Adobe updated the app for better performance speed. 9 to 5 Mac reports,

You can now expect smooth, fluid playback of cached video previews. A new version of Cinema 4D, bundled with After Effects, can be opened as a standalone application. Caps and bevel tools have been added.

Check out this overview from the team at School of Motion.

In other Creative Cloud news, Adobe Photoshop will now be available on iPads, with Illustrator for iPads coming soon behind it in 2020.


Greyscalegorilla Plus

 

After a successful VIP launch, Greyscalegorilla Plus is now available to everyone. The subscription platform gives members instant access to the renowned professional training guides as well as new exclusive training series for Cinema 4D, Houdini, and much more.

Before the end of the year, Arnold training will be available to members, as well as additional Quick Tips, and training on concepts like animation and the ACES color workflow.

Want a preview of Greyscalegorilla Plus? Stream example lessons and explore the membership overview.

Also included with membership is complete access to the entire Greyscalegorilla Material Collection library.

Everyday Material Collection

Plus members get instance access to the Everyday Material Collection, Modern Surface Material Collection, and Texture Kit Pro. That’s over 600 drag-and-drop materials for Cinema 4D included with a membership.

Interested in joining? Learn more about Greyscalegorilla Plus.


standard

What to Know About Maxon’s New Cinema 4D + Redshift Subscription

August 5, 2019 - By 
What to Know About Maxon's New Cinema 4D + Redshift Subscription

Cinema 4D goes subscription with a Redshift bundle option. Learn about the newest features of C4D R21, like a new Caps and Bevel system, Field Force dynamics, and more.

Image from MAXON Computer GmbH / Andres Hildebrandt.

During the Siggraph 2019 show in Los Angeles, Maxon announced the new Cinema 4D R21 with new features, like Field Forces, a Caps and Bevel system, new Mixamo Control Rig, rendering improvements and interface speed enhancements.

The biggest news was that R21 would introduce a single version of Cinema 4D that is available with either a perpetual license, or a new subscription. On top of that, users can now bundle a C4D and Redshift license. Let’s take a look at all the C4D news. Read More


standard

Creating Hyperrealistic Props and Assets in Cinema 4D with Aaron Covrett

June 24, 2019 - By 
Creating Hyperrealistic Props and Assets in Cinema 4D with Aaron Covrett - Featured

Learn how to create realistic objects with high fidelity from one of the best artists working with Cinema 4D and emerging 3D tools.

In this fantastic NAB presentation, freelance 3D artist Aaron Covrett guides you through his personal projects and experimental workflows.

Earlier this year we talked to Aaron Covrett about his remarkable work creating his Harvest still life that was inspired by Renaissance paintings. He share with us his passion in learning about new emerging technologies, experimenting with better workflows and pipelines, and his real passion for 3D.

Close up of Harvest details via Aaron Covrett.

Now at NAB, Covrett breaks down some of his personal work. He specializes in texturing, which you can really gain a sense of as he walks you through prop development and asset optimization in Cinema 4D. Read More


standard

Creating Super Bowl Spots and Netflix Titles With Cinema 4D

June 10, 2019 - By 
Creating Super Bowl Spots and Netflix Titles With Cinema 4D - Featured

Ken Carlson of Big Machine dives into the studio’s biggest projects and how they use Cinema 4D to produce commercials and title sequences.

In this Maxon presentation from NAB 2019, Ken Carlson from Big Machine demonstrates how his team uses Cinema 4D to create live action spots. Big Machines is an Emmy award-winning production studio based out of Los Angeles, Carlson is the Co-Founder and Creative Director.

GIF via NFL Network / Big Machine.

You’ll see how Big Machine created several television spots and titles, including spots for Superbowl LIII and series titles like Netflix’s Prince of Peoria and Atypical. Read More


standard

Our Thoughts on the New Mac Pro for 3D and Motion Design

June 3, 2019 - By 

The new Mac Pro has finally been revealed. Is it powerful enough to get us to switch back to Mac?

All images via Apple.

It’s been 6 years since the last Mac Pro redesign, and the “trash can” mac left much to be desired.  You couldn’t upgrade the machine, it was under-powered, and it was overpriced.

We just learned about all the new laptops NVIDIA has planned for the year, but the big question remaining was if Apple would finally announce a new Mac Pro in 2019.

So where do we stand now? Well, the new Mac Pro returns to classic from and has overly embraced the cheese grater design of old. You are once again able to expand and upgrade the machine, but there is a big downside. Still no NVIDIA support. Let’s dive into the details. Read More


standard

New C4D Optimized Laptops, CPU vs GPU, and Minor Apple Updates

May 29, 2019 - By 

Better and faster, a look at the latest computer news to excite motion designers and 3D artists.

As the 2019 Computex conference gets underway, there’s some exciting news out of the technology show already. Read up on the latest laptops for NVIDIA claimed to rival the MacBook Pro, as well as big news from AMD and more.

NVIDIA

First up, NVIDIA has announced a new line of laptops that will run their RTX cards. In total, there will be 17 new NVIDIA laptops from the likes of Acer, ASUS, Dell, Gigabyte, HP, MSI, and Razer.

In a write up over on TechCrunch,

The 17 laptops will be equipped with Quadro RTX 5000, 4000 or 3000 GPUs or GeForce RTX 2080, 2070 and 2060 GPUs. Nvidia claims they can perform up to seven times faster than the MacBook Pro. Studio laptops with Quadro RTX 5000 GPUs will have 16GB of graphics memory, and some of the devices will also have 4K displays and Nvidia’s Max-Q tech for building thin and lightweight laptops, enabling incredible performance and longer battery life.

Image via NVIDIA.

Read More