10 Cinema 4D Artists Donate Their Layouts
Greyscalegorilla partnered with amazing artists to help small businesses struggling through this pandemic.
YOU’VE SEEN THEIR WORK…NOW SEE HOW THEY WORK
We reached out to 10 amazing artists to share their C4D workspaces. These professionals share their layout files, giving you an inside peek at how they get the job done. How do they speed up their workflow? How do they streamline the process? There’s a reason these artists are industry leaders. So, download them…take them for a spin…learn a trick or two.
HELPING SMALL BUSINESSES THRIVE. ONE WORKSPACE AT A TIME.
Greyscalegorilla is donating $100 to LIFT Fund for every shared workspace below. LIFT Fund is an organization that helps small businesses struggling through this pandemic. As a small business, we understand what kind of stresses our fellow small businesses are facing. We are all in this together and every little bit helps. To learn more about LIFT Fund and how you can lend support, visit their website here.
Beeple (aka Mike Winkleman) is a designer based in Charleston, SC. He is most well-known as one of the originators of the ‘everyday’ movement (where he has now actively crafted images every day for over 12 years,) and he also does a variety of digital artwork ranging from Creative Commons VJ loops, short films, and VR/AR work, and concert visuals for Justin Bieber, One Direction, Katy Perry, Nicki Minaj, Eminem, Zedd, deadmau5 and many more. His style is insane, but even the most insane artists need a palette to work from.
Jess is a 3D designer based in Australia. She is frequently known as Herrerasaurus online, and you should know that is an actual dinosaur! While she has worked for studios in the past, these days she is living the freelance life. If you look at her work, you will see she has a distinct style all her own. Rather than falling into a generalist category, she has remained trued to her style and garnered quite the following.
Ash is the founder of ALT Creative, Inc., a multi-media production company that engages in creative direction, motion graphics, VFX, concept/digital art, photography, illustration, animation, through directorial services. In 2013, Ash created The Collective Podcast to connect with artists all over the world and share experiences within the industry. He believes that:
No matter which phase a creative may be at in their career, veteran or beginner, it’s important to never stop growing or learning.
Brendi is a visual artist and designer creating elements of reality through digital and analogue practice. After a stint working with Man vs. Machine, she now works with Buck in L.A. Her organic style runs fluidly through all of her designs.
Nick (aka Smearballs) is, in his own words, a
“director / editor / animator / remixer / music producer / one man video army from Toronto, Canada. I make videos for TV, web, advertising, film and specialize in a unique style of comedy loaded with VFX.”
How often do you change up your workspace?
I don’t change my startup layout very often but I have secondary layouts that I change from time to time, or add new ones. I made a new workspace for weight painting recently, one for when I work on hair. So I just make different layouts for different tasks rather than cluttering up my startup layout.
Zachary is a multidisciplinary designer based in Los Angeles. You may recognize some of his work from our site! He engages in an all-inclusive & comprehensive approach, covering the entire pipeline from initial concepting to final production. He is deeply passionate about pushing himself outside of his comfort zone, constantly exploring new approaches to his work, particularly through passion projects.
His main tools are Cinema4D, After Effects, Houdini, Substance, Octane, and Redshift.
Sekani was a staff designer at studio Imaginary Forces before going freelance in 2016. Since then, he has worked with companies including Method, Psyop, MPC, Rare Volume, and Apple. He is now based in New York City, where he works in motion design and directing. His wide range of experience allows him to work at all different stages of the pipeline, and he is always looking forward to creating new challenges and beautiful work.
What does your workspace say about you?
For me it’s all about optimization. I like to work efficiently and to do that it’s crucial to have a workspace where all your most used tools are easily accessible.
EJ is the infamous creator of Eyedesyn, that hub of C4D tutorials and plug-ins. In a refreshing shift from who you normally see, he has never worked in a major design studio, instead pushing himself hard to teach himself all things C4D and developing his particular style of loveable, squishable 3D objects. He is also the Creative Director in charge of 3D curriculum over at School of Motion.
If there was one thing you wish you could add to your workspace, but can’t, what would it be?
The “make it pop” button – clients would love that!
Omar Aquil is a 3D designer based in Lahore, Pakistan. He is passionate about abstract illustrations and experimental creations. Outside of his commercial work, he also is constantly creating abstract works, including his series MIMIC, where he recreated Picasso paintings in 3D form.
Aaron is a 3D artist focusing on texturing and look development. He is currently based in Los Angeles, where he has worked on a wide range of projects from high end commercial work for Xfinity and Squarespace to personal work where he explores new techniques such as photogrammetry. He is very interested in the confluence of one’s creative approach with technical applications.
How often do you change up your workspace?
I change my workspace depending on the task. Modeling or Layout, Lookdev, or setting the Final render. I’ve never changed much, but simply shifting screen-space priority for the task at hand. Having a wide monitor allows me a big enough playground.
Fueled by a passion for design (and copious amounts of coffee,) Greyscalegorilla’s very own creative director digs in to meticulously create materials and texture maps that help nail that final render. If you take a minute, he will also tell you exactly why you should be using ACES color for all your rendering, then he’ll get back to dreaming up tools for that help our customers spend more time purely creating. With a pause to wax poetic over mid-century color palettes.
Shawn is Greyscalegorilla’s senior 3D artist, working in tandem with Chad to create myriad amazing materials for all your rendering needs. Before coming to GSG, he was a self-taught 3D artist, computer nerd, and musician, working in 3D modeling, look development, and a hint of everything else 3D. He continues to work as a tech consultant for studios who want to up their equipment game. And yes, he is on a PC.
Last but certainly not least, we have the original Greyscalegorilla himself, Nick Campbell. What started as some YouTube tutorials from an obsessive learner over a decade ago has become company that creates some of the finest plugins and assets for 3D artists. And don’t worry, there is still training, too, from a ton of the industry’s top professionals. But Nick always has time to dive into C4D and noodle about to test our products and frankly, just have a little fun.
Thanks for exploring with us
Hopefully you had fun…and learned a thing or two from these fine artists’ workspaces. More giveaways and goodies (think icon packs and example files) are headed toward Plus this year. Because, frankly, 2021 just HAS to be better than 2020. Wouldn’t you agree?
Wishing you all a safe, happy (and healthy) new year!