Let's Make Redshift Easy...

REDSHIFT 3 & 3.5 TRAINING

Get ready to learn Redshift so you can start making beautiful, realistic 3D renders fast. In this series you can learn from the ground up or just learn about what’s new in the latest version of Redshift for free.

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START LEARNING REDSHIFT TODAY

Whether you are just getting started with Redshift or switching from another advanced renderer, we have you covered in this training series. Includes over 16 hours of training!

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What You Will Learn

Guide to Redshift 3

Our Guide to Redshift gives you all the hacks and training you need to put cool effects to work for clients now and speed up your workflow.

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Redshift 3.5 New Features

Get up to speed fast!

In this section of the course, we cover everything you need to know to get up to speed in the latest version of Redshift.

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Join Over 100,000 3D Artists

HERE IS WHAT INTRO TO REDSHIFT STUDENTS HAVE TO SAY…

Goto Resource for Redshift

“This is the best resource I have found for C4D and redshift. they have been dedicated for such a long time and continue to stay on the bleeding edge of this tech. very thankful for their efforts!”

Kevin Reid,
Design Lead
From Beginner to Advanced

“As someone who knew very little of Redshift prior to going through the training, the index and project training videos were a huge help in getting to know not just the basics, but even more advanced topics.”

David K,
Freelancer

LET’S GET YOU UP AND RUNNING IN REDSHIFT WITH THIS ROBUST TRAINING SERIES.

Guide to Redshift 3

  • Introduction (4 chapters)
  • Lighting (11 chapters)
  • Global Illumination (5 chapters)
  • Shading (24 chapters)
  • Camera (7 chapters)
  • Rendering (17 chapters)
  • Miscellaneous (5 chapters)

Redshift 3.5 New Features

  • Standard Surface: Base
  • Standard Surface: Reflection
  • Standard Surface: Transmission
  • Standard Surface: Subsurface
  • Standard Surface: Coat
  • Standard Surface: Sheen (Fabrics)
  • Standard Surface: Thin Film
  • Standard Surface: Emission
  • Standard Surface: Geometry
  • Standard Surface: How to Basic Shaders
  • Standard Surface: CPU and Hybrid Rendering
  • Randomwalk SSS
  • Blackbody Emission

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