Looking for the reflection channel and specular channel?
After Cinema 4D R16, Maxon replaced the reflection channel with Reflectance. This quick video shows you how to set up your reflections to match R15 and before.
Honestly, it’s mostly for anyone who may be watching any tutorial made before R16 and wondering where the reflection channel went. Well, here is how you can still follow along with older tutorials.
One more thing. The specular channel has also moved, but you can find that in the Reflectance channel as well. It’s on by default when you make a new texture.
This all may be a bit confusing right now, but bear with us through this transition to Reflectance. It will be worth it. Just remember, if you are following along with an older tutorial and the reflection dialogue looks different, it’s because of Reflectance.