Category Archives: Cinema 4D



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CS Tools – Flux

March 18, 2010

In this tutorial, I show you how to use Flux by CS Tools. It’s a great, abstract renderer influenced by early versions of Trapcode Form. As abstract stuff goes, it’s pretty fun to play and make sexy renders with. Have fun!

How to Install the CS Tools

Download the CS Tools Here

Watch all of the CS [...]


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HDRI Light Kit Pro Demo Tutorial

March 10, 2010

I’m really excited to announce my new product called HDRI Light Kit Pro. It’s a kit for Cinema 4D that lets you quickly create studio lighting for your scenes and renders. Check out the demo above where I show you some of the tools, kits, and studios that come with the product. Or, visit the [...]


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CS Tools – Flicker

March 3, 2010

Posted purely for historical accuracy. It’s not the most useful of the CS Tools, but you may find a reason for it? Campfires? Candles? Disco Party? What are your ideas?
If you make something cool with Flicker, please post it in the comments will ya?

How to Install the CS Tools

Download the CS Tools Here

Watch all [...]


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How to Make the 2010 Winter Olympics Ice Cube Event Bumpers Part 2

March 1, 2010

In This tutorial, we finish the Olympics Ice Cube tutorial in After Effects where we use fractal noise, blurs, glows, photos, text, and curves to complete the animation, compositing and color correction.
Final Animation

Watch Part 1 of this tutorial


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How to Make the 2010 Winter Olympics Ice Cube Event Bumpers Part 1

February 25, 2010

In this tutorial, I show you how to make the ice cube bumpers that have been popular on the NBC’s presentation of the olympics. I show you how to build an ice cube using material displacement, refraction, transparency, reflection, and specular highlights. I also cut out a photo of a snowboarder to add to the [...]


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How to make a Cascading Text Animation With Cinema 4D and After Effects – Part 2

February 18, 2010

In the second part of this tutorial, we color correct and composite our final animation in After Effects using a combination of blending modes, luma keys, blurs, vignettes, glows, and gradients.
Final Render

Watch Part 1 of this Tutorial

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