1. Setting Up The New Fluid Solver In X-Particles 3 7 Comments


    In this tutorial, Nick will be showing you how to quickly get set up with the new FLIP Liquid Solver in X-Particles 3. Easily set up a fluid sim and texture it using the built in X-Particles material and Cinema 4D’s Hair engine. If you don’t have X-Particles you can get a 30 day demo here, or you can purchase a license from Greyscalegorilla, here.

    I also mentioned Michael Rosen’s reference video about all the new Modifiers from X-Particles 3.0 in the video. Be sure to check it out.

    Watch the Video

    7 Comments Posted 1 week ago
  2. Creating 2D Cartoon Fire Effects in Cinema 4D 18 Comments


    In this tutorial, I’ll show you how to create cool, stylized, cartoon style 2D fire effects using just Cinema 4D.  We’ll start out by going over how to set up your scene to get the flat 2D shading using the Cel Shader as well as how to set up your camera & lighting.  Then I’ll show you how to create the flame using a bunch of techniques that I also go over in my Cel Shader Paint Strokes tutorial and also show you how to tweak it to get different types of flames.  Finally, I’ll cover how I used the Normal Direction shader to be able to see through our 3D flame geometry to see the match stick.  If you have any questions, be sure to hit me in the comments below!   Have fun and if you make something with this technique, be sure to share it!

    Tutorial:

    Visit eyedesyn.com for more from EJ

    18 Comments Posted 2 weeks ago
  3. NAB 2015 Cinema 4D Presentations Batch 4 5 Comments


    In this series of presentations from NAB 2015: artists Casey Hupke, Athanassios Pozantzis, and Chris Schmidt share how they use Cinema 4D to create dynamic simulations and particle effects for film and motion graphics.

    In the first talk, Casey Hupke demonstrates how to create a flexible, reusable X-Particles preset to control particle flow along a spline.

    Next, Athanassios Pozantzis demonstrates how to use Cinema 4D’s MoGraph and Thinking Particles features to create a visual effects shot of an asteroid destroying a skyscraper.

    The next talk from Athanassios Pozantzis demonstrates how Cinema 4D’s tools and workflow can be used to create a visual effects shot of a planetary explosion.

    And lastly, Chris Schmidt of GreyscaleGorilla demonstrates powerful techniques to artistically control soft body simulations using C4D’s particle forces, such as Wind and Attractor.

    Casey Hupke

    NAB 2015 Rewind – Casey Hupke: Creating Complex Animations with X-Particles from Cineversity.

    Athanassios Pozantzis, 01

    NAB 2015 Rewind – Athanassios Pozantzis: A Virtual Apocalypse with C4D, Part 01: Skyscraper vs Aster from Cineversity.

    Athanassios Pozantzis, 02

    NAB 2015 Rewind – Athanassios Pozantzis: A Virtual Apocalypse with C4D, Part 02: Planetary Explosion from Cineversity.

    Chris Schmidt

    NAB 2015 Rewind – Chris Schmidt: Advanced Soft Body Dynamics Techniques from Cineversity.

    5 Comments Posted 2 weeks ago
  4. Creating Thick Stylized Fur On A Model 5 Comments


    FinalGorillaFace

    In this AskGSG, Geoff Greenwood asked about these gorgeous illustrations of various animals. At first I thought they must have been drawn in Illustrator but then found that they were in 3D. Not to pass up a challenge, we dive right into creating a fast and dirty 3d model of a gorilla face and begin to explore ways for drawing splines to give us control of the flow of the fur.

    Watch the Video

    This video was recorded during a live episode of AskGSG. Visit our AskGSG Page to see our schedule and see how you can get recordings of our live show and Scene Files from this video.

    5 Comments Posted 2 weeks ago
  5. NAB 2015 Cinema 4D Presentations Batch 3 4 Comments


    In these NAB 2015 presentations, three [scientific and medical animation] artists give us a peek into how they build stunning recreations of worlds invisible to the naked eye.

    Joel Dubin provides a step-by-step tutorial demonstrating how to visualize a B-Lymphocyte using Cinema 4D and X-Particles.

    Heidi Sinsel and Elizabeth McDonald from Nucleus Medical Media demonstrate how they use animation software Cinema 4D to visualize cellular processes.

    Joel Dubin

    NAB 2015 Rewind – Joel Dubin: X-Particles for Micro Medical Animation from Cineversity.

    Nucleus

    NAB 2015 Rewind – Nucleus Medical Inc: Medical Storytelling: The Art of Cellular 3D Animation from Cineversity.

    4 Comments Posted 3 weeks ago