In this series of presentations from NAB 2015: artists Casey Hupke, Athanassios Pozantzis, and Chris Schmidt share how they use Cinema 4D to create dynamic simulations and particle effects for film and motion graphics.
In the first talk, Casey Hupke demonstrates how to create a flexible, reusable X-Particles preset to control particle flow along a spline.
Next, Athanassios Pozantzis demonstrates how to use Cinema 4D’s MoGraph and Thinking Particles features to create a visual effects shot of an asteroid destroying a skyscraper.
The next talk from Athanassios Pozantzis demonstrates how Cinema 4D’s tools and workflow can be used to create a visual effects shot of a planetary explosion.
And lastly, Chris Schmidt of GreyscaleGorilla demonstrates powerful techniques to artistically control soft body simulations using C4D’s particle forces, such as Wind and Attractor.
NAB 2015 Rewind – Casey Hupke: Creating Complex Animations with X-Particles from Cineversity.
Athanassios Pozantzis, 01
NAB 2015 Rewind – Athanassios Pozantzis: A Virtual Apocalypse with C4D, Part 01: Skyscraper vs Aster from Cineversity.
Athanassios Pozantzis, 02
NAB 2015 Rewind – Athanassios Pozantzis: A Virtual Apocalypse with C4D, Part 02: Planetary Explosion from Cineversity.
NAB 2015 Rewind – Chris Schmidt: Advanced Soft Body Dynamics Techniques from Cineversity.