My Lighting Challenge Render: Lighting and Texturing an iPhone 4S

In this video, I show you how I built my render for the first GSG Lighting Challenge from a couple months ago. First, I show you some of the ways I figured out how to light the scene and then I get into changing some of the textures and dialing it in to get the final look. The goal was to make a pixel perfect render of the intro to this iPhone 4S Video from Apple. There were ton of renders and critique in the comments from some really great artists over the last couple months. Hopefully it was a helpful challenge. I know I learned a lot doing it. I will be looking for an excuse to do another one of these soon.

My Final Render

Posted in Cinema 4D, Light Kit Pro, Tutorials, Video | 31 Comments

Use Sprites to Build A Fast-To-Render Particle System in Cinema 4D

In this tutorial, Chris shows you how to build a particle system using sprites. First, Chris makes simple geometry that is forced to face the camera to create the illusion of a more complex object. Then, he uses particles, Mograph, proximal shader, and layer shader to build a controllable particle system.

Example Render

Posted in Chris Schmidt, Cinema 4D, Tutorials, Video | 33 Comments

Threadless Fuzzy Type using Cinema 4D Hair

Mig asked me to render some fuzzy type for a Threadless page he was working on. Of course, I said yes. I rendered out the type in Cinema 4D using the Hair module. Then, he colored it and made it work with the design. It was hard to keep the Threadless logo readable and still fuzzy looking. But, I think it turned out pretty well. Mostly because of the great design work of from Mig.

Here are some renders and a few screen shots from the project.


See the final design on Threadless

Posted in Cinema 4D, Design, My Work | 22 Comments

How to Add Caustics In Cinema 4D

In this video, I will show you how to set up some simple caustics on a scene. Caustics allows light to bounce off of reflective objects and go though refractive objects to produce realistic light patterns. Caustics can take a long time to calculate, but in product shots, it can really help with making the scene more realistic.

With Caustics

Without Caustics

Posted in Cinema 4D, Tutorials, Video, Visual Learning | 45 Comments

Xpresso Part II: Building a Picture Frame

A follow up to Intro To Xpresso. Here we create an Xpresso driven picture and frame. We get to do a little more math, explore the Range Mapper node, create more User Data, plus lot’s of little tips and tricks I use including making the content browser extra user full!

Watch Intro To Xpresso

Posted in Chris Schmidt, Cinema 4D, Tutorials, Video | 28 Comments

New Web Design For Greyscalegorilla

You may have noticed the new design here on Greyscalegorilla. I have been planning to update this site for over a year and I’m glad to say it’s finally here.

Up till now, Greyscalegorilla has been pretty much hacked together. My smart friend Trevor helped me code the first design back in 2008 and the site, up until yesterday, has been a combination of hacks and workarounds from that original design. It made for a site that was hard to update, slow to load, and inconsistent from page to page. Most of the problems came from me hacking away at the CSS and template little by little until it became a giant mess. It may have looked OK on the surface, but the code behind it was gnarly.

The new design was made for a few reasons (faster load time, cleaner look), but the main one is so that you can find tutorials and other posts easier. GSG has years of posts now and most of the older content gets buried so quickly. I wanted to give new visitors to the site an easier way to find what they were looking for and even discover things they weren’t. The search and category view has been streamlined so you can see more per page and the archive view has been added so you can find older posts easier. This design will, of course, evolve over time as we continue to streamline the site for you guys and find problems. But, I’m really glad the core of it is up and ready for viewing. Thanks a ton to Josh for designing and coding the site and especially for staying up late during this weekend to make sure it’s all up and running. High Five!

Finally, since this is a new layout with too many posts to test it on, you may find a few things out of place somewhere. If you see something funny, please drop a note in the comments below. It would be a big help. Thanks as always for being an ongoing part of the Greyscalegorilla community. Keep learning and having fun!

Posted in Design | 75 Comments

After Effects Preference Settings by Stu

After Effects is a professional tool by any measure, but it is designed for a broad user base. So an artist who plans to push it hard will want to tune the application accordingly. Here’s what I do to a default installation of After Effects to prepare it for my special kind of abuse. – Stu Maschwitz at Prolost

Posted in After Effects | 9 Comments

GSG on Red Giant TV Live

I will be a guest on Red Giant TV Live Tuesday, November 22nd talking with Harry Frank, Aharon Rabinowitz and Red Giant co-founder, Andrew Little about doing your best work, minimizing repetitive tasks, and making things you love.

Facebook Event

Watch Live at 10AM EST

Posted in News | 20 Comments

Refresh Chicago Talk

I will be speaking at Refresh Chicago on Monday, November 21, 2011 at 6:30 PM about the unexpected perils of working from home, some of the problems I encountered, the ways I tried to fix some of them, and why I eventually ended up back in a real office space for a few days per week. If your in the Chicago area, just RSVP over at Refresh Chicago. Hope to see you there.

UPDATE: Here is the talk. I posted it on my other blog.

Posted in News | 8 Comments

Intro to Xpresso in Cinema 4D

In this video, Xpresso wizard Chris Schmidt guides you though a gentle intro for Xpresso in Cinema 4D. From set driver/set driven all the way through making your own custom user data and controlling everything in a single Xpresso tag.

Posted in Chris Schmidt, Cinema 4D, Tutorials, Video | 64 Comments