New Octane Tutorial - Using the Octane Dirt Node

  1. Getting Started With Arnold Renderer For Cinema 4D 40 Comments

    Want to see Nick and Chris look at Arnold for the first time? I did too.

    This video needs a bit of a back story. About a week ago Nick and Chris reached out to me and wanted a quick run-through of what Solid Angle’s Arnold renderer was all about. I was going to do a quick vid chat and run them through the basics, then we thought, LETS RECORD AND SHARE IT! 

    So this video is literally us recording Nick and Chris getting their very first introduction to the Arnold renderer. Let me preface this with the obligatory , “I do not work for Solid Angle, nor am I an expert by any means” statement. I simply enjoy the product as I also enjoy Octane, Physical, etc etc.

    As always, if I make any misstatements or you have an easier method for anything covered, please let me know in the comments below.  I LOVE getting helpful comments!

    Also, before any conclusions get jumped to, know that we here at GSG believe in exploring and learning many different renderers. We believe it is our JOB to bring you the most relevant tools and training. We hope you enjoy this candid introduction to Arnold.

    Get a free trial of Arnold here.

    We’ve also included the scene file that was used in the video (minus the Buddah model).

    Click Here to Download The Free Arnold Scene File


    40 Comments Posted 2 weeks ago
  2. Half Rez 2016 Schedule And Sponsors 3 Comments


    Half Rez 2016 is almost here and this will be the biggest one yet. Over 300 of you have signed up to come to the largest Motion Design conference in the midwest.

    I wanted to take this opportunity to thank our sponsors and others that have helped make Half Rez happen this year.

    We can’t wait to see you next week!!!


    Simply put, our amazing sponsors make this event what it is. Please join me and thank them for helping make this event happen.

    Half Rez Titles From Loosekeys

    Thanks to Loosekeys for animating the Half Rez Titles this year.

    Half Rez Speakers

    We have an incredible line up of presentations planned for this year.

    Chad Ashley: The State of 3D Rendering
    3D and Motion Design has come a long way. Let’s celebrate our past and see what things we should take to the future and what things we leave behind.

    Chris Schmidt: Cinema 4D Tutorial
    This presentation will remain a secret until the night of the show. But if you have seen Chris’ presentations in the past, you know that you don’t want to miss this one.

    Run Kick Shout: From Freelance to Starting a Studio
    Nick Hopkins and Erik Jensen of Run, Kick, Shout! share their experiences as full-time and freelance artists, and the their path to opening a studio earlier this year. It’s gonna be a grab bag of do’s, don’t’s from two non-business types who are in the thick of it. Hold on to your butts, it’s gonna be a bumpy ride.

    Beeple: Q&A
    We are so excited to sit down and have a Q&A with the daily render master himself. Have a question for Beeple you want asked? Tweet us at @GSG3D and include #halfrez in the tweet.

    So, what are you waiting for? Get your butt to Chicago and Sign Up For Half Rez Here.

    Videos From Past Half Rez Events

    3 Comments Posted 2 weeks ago
  3. Productivity Apps, Half Rez, HDRI Link, And More 1 Comment

    In this episode, Chris, Chad and Nick sit down to talk about our favorite Productivity Tools and what’s new at Greyscalegorilla.

    Subscribe to the Podcast on iTunes

    Show Notes
    Draw Splines for Fracture Video
    Google Inbox
    Rescue Time
    Half Rez 2016
    GSG HDRI Link – Coming Soon!
    GSG Youtube Page
    Vitaly Bulgarov
    The Collective Podcast
    Phantom 4

    1 Comment Posted 3 weeks ago
  4. What file format plays the fastest in After Effects? 21 Comments

    Ever wondered which image sequence format After Effects truly “prefers”?

    I use that word in quotations because it’s not so much about it preferring a format, as it’s more about what format offers the best file size to RAM preview speed ratio. It’s also recognizing that After Effects must read any compression that is applied to compressed formats. After Effects would prefer to skip this step and read the file brute force (uncompressed) and is much faster when skipping that step. Problem is, no one wants to fill their precious solid state drives with uncompressed image sequences. Thus the dilemma.

    First off, let me start by saying that if you are rendering out of C4D and you plan on doing any color grading or compositing to your images, I recommend the EXR format in Half Float. This format has the best color fidelity and is relatively small compared to similar bit depth formats. It can also hold multi-channel data all in one easy to use format.

    Secondly, if you are rendering Quicktimes or other encapsulated movie formats out of C4D, please stop. There’s a litany of reasons why this is bad, but just take it from me, you don’t want to experience any of them first-hand.

    Thirdly, always avoid “Lossy” compressions when you can. Lossy compressions like JPG can really make a mess of things. Sure it’s small, but at a big price of fidelity and compression artifacts. Always opt for “Lossless” compression when possible. Lossless will compress the file with no artifacts or loss of color fidelity.

    Ok, so this tutorial was inspired by a conversation that was taking place on Twitter about frame formats. I had mentioned that the best format IMO when rendering out of C4D was Open Exr. I also mentioned in that tweet that if you don’t need to render out full floating point color images and need to render out an 8bit format, that PNG was my go to. This sparked a big discussion on what 8bit format does After Effects play back the fastest and which format has the smallest file size. I quickly created this semi-scientific video to see what was what. I hope you get some clarity and start rendering out the best format for you.


    21 Comments Posted 3 weeks ago
  5. Shatter An Object In Cinema 4D R18 with Voronoi Fracture 6 Comments


    In this tutorial, you will learn how to create a looping shatter animation using Fracture Voronoi and Mograph. I will also show you how to make this exact render above using Transform, HDRI Studio Rig, Signal, and Topcoat.

    Watch The Tutorial Here

    Learn More About Transform
    Subscribe To Our Youtube Channel

    6 Comments Posted 3 weeks ago