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NEW TUTORIAL: RIG AND ANIMATE WHALEY

  1. Your Depth Pass is Wrong. 119 Comments


    Lil’ Coffee Breakdown: All Motion Blur and Depth of Field was added in After Effects.

    I realize that the title here is a bit bold, but in my case (and possibly) yours, this is very true. I ran into a fellow artist who at an event who pleaded with me to cover this issue. This artist did not have a giant render farm, nor did he have a multi-GPU setup using Octane. He simply wanted to know the correct workflow for doing Depth of Field and Motion Blur in After Effects. A method that didn’t result in artifacts or other anomalies. So, as I promised, here it is.

    “A WHOLE tutorial about the Depth Pass?”

    Yes and no. This tutorial is about saving a TON of render time by NOT having to render your Depth of Field and Motion Blur in C4D’s Physical Renderer. With a couple of After Effect plugins and the correct workflow, you can save yourself potentially hours of rendering.

    What you will learn:

    • How to add Motion Blur and Depth of Field to your C4D render in After Effects
    • What is needed out of a Depth Pass to achieve proper results with Frischluft Lenscare
    • What a “Position” pass or WPP is and how it can be used to generate a correct Depth pass
    • How to set up a multi-layer EXR output for After Effects
    • How to properly set up your After Effects comp with Frischluft Depth of Field and RSMB plugins (see links below)

    Tools you’ll need:

    Let’s Get to the Tutorial*

    * So Ihab in the comments found a mistake, so thanks Ihab! Looks like I grabbed the regular RSMB plugin and not the Pro Vector version which reads your vector pass. Sorry about that folks. Grabbing this Pro Vector version and choosing your vector pass will give you more accurate motion blur results.

     


     

    119 Comments Posted 4 weeks ago
  2. Making Some Slimy Guts in Cinema 4D 44 Comments


     

    Today we are going to get our hands dirty with some tangled up dynamic intestines that we are going to create from scratch in Cinema 4D. This one was inspired by a question from Yottaglow in a recent live ASKGSG. Normally I avoid making things editable but there is no way around it in this set up as we are going to be layering up different types of dynamics to get a finished product.

    In this Tutorial we will:

    1. Create some tangled up splines then use dynamics to squish them together

    2. Bake the animation for fast feedback

    3. Dive deep into textures using noises, tension tags, and the layer transform to get that slimy material

    4. Light out scene using HDRI Studio and a self illuminated plane

    5. Find workarounds for no less than 3 bugs/limitations

     

    Part One: Modeling and Dynamics

     

    Part Two: Light and Texturing

     

    Additional Renders

    Guts2_0065

    Guts3_0037

    Please share your creations and questions in the comments below!

    44 Comments Posted 1 month ago
  3. Create a Bendy Text Design in Cinema 4D 8 Comments


    In this tutorial we’ll recreate this Scandinavian inspired design in Cinema 4D or Cinema 4D Lite!  It’s a design made up of a piece of text with layers peeling away revealing transparency on the backside of peeled back portions.  We’ll break down how you model all the pieces and set up your text so you can smoothly bend the geometry of your text spline or any other spline you’d like to use.  Next, we’ll texture our object, creating the plastic, glass, and wood materials as well as light the scene.  Finally, we will cover how you can easily iterate by changing the text in the Text Spline Object by using Instances.

    By the way, this tutorial can be followed along using Cinema 4D Lite that comes for FREE with Adobe Creative Cloud!

    And as always, if you have any questions, be sure to post it in the comments section and if you create anything cool using this technique, be sure to share it with me! Thanks for watching!

    This was recorded live on the C4DLive Twitch stream.  To get alerted for future live design casts & get sneak peeks at new tutorials before anyone else, sign up for the Eyedesyn Newsletter.

    Tutorial:

    Visit eyedesyn.com for more from EJ

    8 Comments Posted 1 month ago
  4. How to Create Cartoon Mountains in Cinema 4D 10 Comments


    In this tutorial, I’m going to walk you through how you can create some cartoonish mountains.  First I’ll cover the landscape object, followed by how to use a Terrain Mask and Cel Shader to add color to our mountain.  If you’re not familiar with the Cel Shader, be sure to check out this tutorial all about it and how you can use it for flat 2D shading.   Finally, I’ll show you how you can turn your mountain into a low poly one in a click of a button!

    And as always, if you have any questions, be sure to post it in the comments section and if you create anything cool using this technique, be sure to share it with me! Thanks for watching!

    This was recorded live on the C4DLive Twitch stream.  To get alerted for future live design casts & get sneak peeks at new tutorials before anyone else, sign up for the Eyedesyn Newsletter.

    Tutorial:

    Visit eyedesyn.com for more from EJ

    10 Comments Posted 1 month ago