Posted By:Nick Campbell, Author at Greyscalegorilla
I hope this message finds you healthy and safe.
All of us at Greyscalegorilla are currently giving you a virtual hug. We hope you, your family, and your business stay healthy through this time at home.
Since day one, it has been our mission to help 3D artists like yourself do your best work by providing training and tools that allow you to quickly achieve your goals.
We know it can be hard to stay productive right now. Still, many have discovered that learning something new can help raise spirits, keep your mind busy, and add much-needed new skills to your workflow.
It’s always a good time to learn something new in our industry, but now it might be precisely the right time to focus on learning new skills for your career. You might want to use this quiet time to channel the student in us all.
With this in mind, we decided to temporarily extend our student discount for Greyscalegorilla Plus to everyone.
Use the code “LEARN3D” during checkout and get $150 off your first year of Greyscalegorilla Plus.
Learning something new is food for our brains and keeps us progressing forward. It’s with this in mind that I want to encourage everyone to sharpen your skills while you have the time to do so.
We hope that this time is a productive one for you and your career. We know it is scary out there, but we hope to help you stay positive and productive through these times.
Nick + Greyscalegorilla
P.S. Wash those hands and disinfect your nasty keyboard and Wacom pen while you are at it too, eh?
The Greyscalegorilla team continues to grow with our newest team member, Todd Blankenship.
Todd Blankenship joins us as the Head of Greyscalegorilla Plus. He will be leading our professional training efforts, producing new lessons and series, and even teaching members some tips and tricks he has learned over the years.
He has hit the ground running, already having produced a new preview of what’s inside Greyscalegorilla Plus.
He has quite the history cutting hundreds of trailers for movies, television shows, and web series. Read More
Nine years ago I met the biggest Cinema 4D fan ever. This guy talked faster than I did, and he was so passionate about learning and teaching. After watching his live tutorial about Cinema 4D’s new dynamics system, I knew he should be a huge part of the future of Greyscalegorilla.
Chris Schmidt (and his two brothers, Danny and Joe) have brought enthusiasm and passion to absolutely everything they have worked on.
It is now with a heavy heart, I write this post…
Chris will be stepping down from his full-time position at Greyscalegorilla to pursue his new adventure in 3D. He and his brothers will continue working very closely with Greyscalegorilla on your favorite Cinema 4D plugins and tools.
Chris’s energy and passion for teaching are second to none and he will certainly be missed. We cannot wait to see what Chris and his two talented brothers do next.
We wish them all the best,
Nick + the Greyscalegorilla Team
New lights, objects, presets, and built-in support for multiple third-party renderers. This is the all-new Light Kit Pro 3.
We are thrilled to announce Light Kit Pro 3, the biggest upgrade we’ve ever built. Completely re-engineered and reimagined, this is the tool you’ve been waiting for. Have complete control over your lighting, instantly add pre-lit studios, and switch between major renderers.
You can now license individual fun-loving 3D models from The Happy Toolbox on Adobe Stock, or get the whole bundled pack on Greyscalegorilla.
Are you on the hunt for a specific 3D model for a certain project? Find what you are looking for with these fantastic models from our friends at The Happy Toolbox.
There are over 150 OBJ files, meaning you can use these models in Adobe Dimension CC, Cinema 4D, Maya, 3ds Max, Blender, and more!
The team over at Happy Toolbox also put together a quick Adobe Dimension CC tutorial, showing you how easy it is to render these models with material textures and custom backgrounds.
Head on over to Adobe’s Create blog to see the tutorial by Happy Toolbox.
These models are also compatible with Cinema 4D, which we originally used to put together this Happy Toolbox pack promo.
If you want to see how we used The Happy Toolbox models in Cinema 4D, check out this breakdown.
You can license over 150 Happy Toolbox models individually on the Adobe Stock site, or you can bundle up and get the 180 model pack here on Greyscalegorilla.
I also had the opportunity to chat with Adobe about how much I love using these models from The Happy Toolbox. You can read that interview on the Adobe blog.
We are excited to introduce Michael Maher as the newest member of the Greyscalegorilla team.
Greyscalegorilla continues to grow to better support the needs of our incredible community and customers. With that in mind, we are excited to introduce Michael Maher as our new Marketing Director. Michael will be helping share and promote all the amazing tutorials and content you see here on the site, in emails, and on our various social media channels.
Michael is a fellow creative with over two decades of experience in film and video. He started his professional career in documentary film, sports broadcast, and live production as a shooter and editor. Michael began sharing his experiences by creating video tutorials and writing articles for the PremiumBeat and RocketStock blogs, which were then acquired by Shutterstock. He transitioned from writer to manager, eventually leading all global content marketing initiatives for Shutterstock and its subsidiaries.
In his time there, Michael created tools and tutorials for filmmakers, video editors, designers, and photographers. Aside from the business successes, Michael is most proud of the industry-leading content his team continues to make. His strengths are in creating actionable and engaging content, and he has a passion for helping the creative community hone their skills.
Michael is a Texas native currently living in the Dallas-Fort Worth metroplex. He began making films at 5-years old with his younger brother. The two of them studied Radio, Television and Film at the University of North Texas, and went on to co-direct documentary films, commercials, and shorts.
Like every filmmaker in the world, Michael is “award-winning,” though he’d rather brag about his replica Michael Keaton Batman cowl and other various movie memorabilia. He once cried when opening a pair of knock-off Back to the Future II shoes – they don’t self-lace, but they do light up!
He now considers himself an accidental writer, and pretty darn good marketer.
Come out and celebrate with the whole motion graphics community in Las Vegas for NAB 2018.
Coming to NAB 2018? We’ll be there to meet up with you and share some Cinema 4D tips and tricks. Here’s a glimpse of where you can find us.
(The 2018 NAB show runs April 7 – 12 at the Las Vegas Convention Center.)
MoGraph Meetup (Sunday)
Join Greyscalegorilla, School of Motion, Video Copilot, The Futur, MoGraph Mentor, and aescripts + aeplugins for drinks at the NAB MoGraph Meetup. This event has quickly become the must-attend party for all motion designers.
We will be on hand to mingle and chat, so come on out and see some old faces, and meet some new ones. Join the whole Greyscalegorilla team as well as your favorite motion designers like Andrew Kramer, Joey Korenman, Chris Do, Michael Jones, and Lloyd Alvarez.
April 8, 2018
7:00 – 9:00 PM PDT
3784 S Las Vegas Boulevard
Las Vegas, NV 89109
Media Motion Ball (Monday)
Monday night we’ll be sponsoring the 21st annual Media Motion Ball. There will be thousands of dollars in prizes for winners to choose from, including some GSG swag. Grab tickets while you still can, because this event is sure to sellout.
Media Motion Ball 21
April 9, 2018
Dinner + Prizes: 7:00 – 10:00 PM
SLS Las Vegas Hotel
2535 S Las Vegas Boulevard
Las Vegas, NV 89109
C4D Live – Nick Campbell & Chris Schmidt
Nick and Chris will be live at the Maxon booth for Cinema 4D Live. There will be a ton a great Cinema 4D speakers on hand throughout the entire NAB show, so be sure to check out the schedule and details on the C4D Live website. We’ll also be onsite for GSG Live at C4D Live, so don’t miss out.
Learn about quick rendering from Nick at C4D Live.
Make Beautiful Renders in Seconds with Cinema 4D
Tuesday April 10th – 11:30 AM PDT
Wednesday April 11th – 11:30 AM PDT
Chris will be on stage cramming as many tips and tricks as possible in under an hour.
50 Minutes of Tips and Tricks for Cinema 4D
Tuesday April 10th – 2:30 PM PDT
Wednesday April 11th – 11:30 AM PDT
Friend of GSG, whose tutorials you’ve seen on our site over the years, EJ will present on both Monday and Wednesday.
Speeding Up Your Production Workflows with C4D
Monday April 9th – 10:30 AM PDT
Wednesday April 11th – 12:30 PM PDT
If you won’t be at NAB in person, you can stream the event live from c4dlive.com.
Hope to see you there!
Your 3D camera choice is crucial to your composition. Here are four steps in creating a camera that connects with your audience.
Wouldn’t it be great to own every camera and lens ever made? With Cinema 4D, you have exactly that. Your 3D camera choice is just as important as what you are aiming it at. But most of us never change the settings on the default Cinema 4D Camera.
While all the options may be overwhelming, you can learn to master the Cinema 4D camera, and get the exact movements you were envisioning.
1. Choose the right camera setup
A great director knows just what type of camera to use for different types of scenes. Think about your camera move in the same way.
Is this a locked off shot? A crane shot? A handheld scene? Does your camera need to move fast or slow? What is the weight of the camera you need for this shot? Keep this in mind as you start to set up your shot and animate.
2. Choose Your Lens Carefully
Photographers and filmmakers own dozens of different lenses for a reason. Each different focal length brings a different look and emotion to a scene or image. And in 3D, it’s no different. If you are visualizing 3D architecture or setting up a fly through, choose a wider angle lens just like a real estate agent would.
Rendering a product shot? Pick a 50mm or even a 100mm to show off the product and all its angles in their best way.
Cinema 4D’s default camera is a 35mm lens. That’s a bit too wide for most of my renders. I tend to change it to a 50mm to start and in some cases move to a 100mm for product shots and
We’ve put together this tutorial for you to learn more about choosing the right lens for your scene.
3. Match Your Movements To The Camera Type
Remember when you picked what type of camera rig you would use for this scene? This will really help you inform the movement and animation of your camera. Match your movements to the type of camera you are emulating.
Big cameras move slow and give a sense of weight to the scene. Smaller cameras can move faster and get closer to the action. Keep the weight of your rig in mind. A hand held iPhone shot moves way different than a a RED Epic on a Dolly.
4. Add Human Imperfections
Camera moves in real life are rarely perfect. Wind blows, hands shake, and rigs wiggle. Adding natural shake and imperfections to your Cinema 4D camera will help “sell” your animation.
Even a big of shake and drift can give your scene that realistic human touch that will help give your animation that natural feel and help pull more attention from your eventual audience.
You can certainly add these imperfections yourself, but this is a very tedious and time consuming process. If you have the time to add some shakes or overshoots, go for it. If you are on a tight deadline, you should check out our GorillaCam plugin. You can instantly add realistic camera movement in seconds. What would normally take days to program, you can now achieve in minutes with GorillaCam.
If you have had X-Particles on your “Someday Maybe List”, you may want to grab it today.
X-Particles 4.0 is out and it’s the best, most advanced X-Particles YET!
Learn More about X-Particles 4.0 and see some of the amazing new 4.0 features.
Want to Learn X-Particles 3.5 AND 4.0 Quickly?
Get our best selling X-Particles training and get up to speed with XP 3.5 and 4.0 when it comes out later this year.
It’s the best way to dig in DEEP with X-Particles and learn what this robust plugin can do for your next client.
Thank You for a Great Sale!
Our 24 Hour Sale is now over.
Half Rez was created to bring together 3D and 2D artists, animators and designers for a night of learning, drinking and hanging out.
Half Rez 2017 is held the evening of September 13th at Lincoln Hall in Chicago IL.
*Get yours soon. Tickets are already half sold out
We have presentations planned from amazing designers and tons of fun games and prizes to give away. Come hang out with like-minded folks, join us in celebrating our craft, and learn from each other in a fun relaxed atmosphere!
Check Out Highlights From Half Rez 2016!
Hope to see you there!
Attention Greyscalegorilla Customers and Future Customers
Please give us a few minutes to read this through.
Some of our customers have let us know that our current software licensing may not be clear. We have recently simplified our licensing to make it much easier for both of us and I wanted to make sure everyone was aware of it.
Why All These Changes?
It’s been a long journey for us to find the best way to serve our customers and to build a sustainable software company.
As we grew, we tried many things. Some things worked, some didn’t. Last year’s “Renew Every Year” model was confusing and obviously not a good fit for us and most of our customers.
Solution: We Have Simplified our Licensing
As of October 2016, we began offering standard software licensing. What does this mean? In simple terms, it means we follow similar licensing practices as our software peers like Maxon, X-Particles, or Red Giant.
- What you buy, you own. No yearly fees or maintenance charges.
- You can always download your current software.
- Upgrade pricing will be available as we come out with significant upgrades to our products (Example: from Version 1.5 to 2.0).
- Smaller updates and releases will be free to current customers of that software (Example: from Version 1.0 to 1.5).
A Quick Example
If you own “Example Product 2.0” you will be able to continue to download and use the current version of “Example Product 2.0” without needing to upgrade or renew anything. If we come out with “Example Product 3”, then you will have the option of getting that at a discounted price since you are a registered owner of “Example Product 2.0”.
You do not have to pay for software that doesn’t get updated. You will also never lose access or pay for your access to your downloads.
In fact, our recently refreshed site also gives you the ability to log in and download your software at any time.
Expect Industry Standard Licensing
We are making a concentrated effort to keep our licensing simple from now on. Thanks for growing with us and putting up with all these changes.
From here on out, you can expect unique products and tools, not unique licensing terms. We will try to keep in step with other software companies that you purchase from to make it easy to understand for both of us.
Thanks again for joining us and being a valued Greyscalegorilla customer. We have a big year planned ahead and we appreciate you joining and supporting us.