Half Rez 2016: Chris Schmidt Makes a Tutorial from the year 2000

March 21, 2017 - By 

Can Chris make a tutorial with a version of Cinema 4D from the year 2000? Watch this presentation from Half Rez 2016 where Chris shows how far C4D has come in 16 years.

Learn more about more Cinema 4D Training from Greyscalegorilla.

Check here soon to learn about next Half Rez in Chicago!

Question of the day: What version of C4D did you start with?

More about this video.
Watch Chris do a presentation during Half Rez 2016 in Cinema 4D R6XL. This version of C4D is from the year 2000 and it’s amazing to see how far we have come.


GSG Podcast Episode 55: Daily Render Debate

March 20, 2017 - By 

In this episode, the group discusses recent “Daily Renders” trends and the dangers of chasing Likes vs growing your skill set.

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Show Notes

Correction: “Pollinate” was created by the studio Belief not Blind.

One a Day – Blog Post


GSG Podcast Episode 54: Gorilla Grade LUTs and the Chris Do Controversy

March 13, 2017 - By 

In this episode, discuss the launch of the latest Greyscalegorilla tool, Gorilla Grade LUTs. We also discuss the state of the motion design industry in these ever changing times. Specifically, we discuss what Blind Founder and Creative Director Chris Do had to say recently on the School of Motion Podcast.

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Show Notes

Gorilla Grade LUTs
Chris Do
Chris Do Interview


Get More Out of Your Effectors

March 7, 2017 - By 

Learn some new tips for squeezing out all the power you can with Mograph Effectors in this Cinema 4D Tutorial.

In this video, Chris shows you how to make Mograph Effectors even more useful with the weight transform and a technique for driving keyframe animation entirely with falloffs.

What will I Learn?

In this video we’ll the basics of the weight transform, ways to layer up different weights, and end with a bonus mini tutorial about driving your keyframed animations with falloffs!


GSG Podcast Episode 53: Interview with David Brodeur aka @lockedandloading

March 6, 2017 - By 


In this episode, we chat with frequent GSG collaborator and Instagram sensation David Brodeur. David shares with us how he got started in the industry as well as filling us in on what he’s been up to lately. Octane comes up a bit as it is David’s renderer of choice.

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Show Notes

David Brodeur on Instagram
David’s GSG Animation Course


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